snd_soc_add_dai_controls(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

🌸 NAME 🌸

snd_soc_add_dai_controls β€” bestie, this one adds an array of controls to a DAI. It's literally the convenience function for adding a whole list of controls at once, so you don't have to do it one by one like some kind of pre-2010 gremlin πŸ’…


✨ SYNOPSIS ✨

int snd_soc_add_dai_controls (struct snd_soc_dai *dai , const struct
       struct snd_kcontrol_new *controls , int num_controls );

okay so the actual signature in the manpage is:

int snd_soc_add_dai_controls (struct snd_soc_dai *dai , const struct
       snd_kcontrol_new *controls , int num_controls );

three args, one return value, zero drama 🫢


πŸŽ€ ARGUMENTS πŸŽ€

  • dai β€” the DAI you're adding controls to. this is the main character of the operation πŸ‘‘
  • controls β€” the array of controls you want to add. yes, an array, plural, we're doing this in bulk bestie πŸ¦‹
  • num_controls β€” how many elements are actually in that array. important!! you gotta tell it how many, it's not gonna count them for you 😭

πŸ’œ DESCRIPTION πŸ’œ

So the vibe here is simple: it returns 0 for success, and anything else means error. That's it. That's the whole description. No cap πŸ”₯

lowkey love a function whose whole documented behaviour is "returns 0 or it doesn't" β€” iconic, unbothered, minimal πŸ’€

🌈 SEE ALSO 🌈

go look at the kernel file for the real tea: ./sound/soc/soc-core.c πŸ“‚

and the whole friend group of related functions:

fr fr, if you're messing with DAI controls you're gonna meet at least three of these 🧚


and that's the whole page bestie, no notes πŸ’– this one came out of ./sound/soc and is dated October 2026 β€” stay slay, keep your num_controls accurate, and may all your return values be 0 πŸ“πŸ’«

πŸ“¦ where this page comes from