snd_hdac_power_down_pm(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ snd_hdac_power_down_pm ✨

okay bestie, welcome to the Kernel API Manual πŸ’… today's main character is snd_hdac_power_down_pm(9) β€” the little guy whose whole job is powering down the codec. yes, that codec. slay.


πŸŽ€ NAME πŸŽ€

snd_hdac_power_down_pm β€” power down the codec

like, literally that. it puts the codec to sleep. nap time, icon behavior 😴✨


πŸ¦‹ SYNOPSIS πŸ¦‹

int snd_hdac_power_down_pm (struct hdac_device *codec );

🌸 ARGUMENTS 🌸

  • codec β€” the codec object πŸ’– that's the whole argument, that's the vibe. it's the thing getting powered down.

πŸ’« DESCRIPTION πŸ’«

okay so listen 🫢 like snd_hdac_power_up_pm, this function is used in a recursive code path β€” think init code, the kind of thing that PM suspend/resume might call again. so yeah, it's living in the recursive part of town and it knows it. recursive path queens, we stan πŸ’…

it returns zero if it worked (slay ✨), or a negative error code (oop πŸ™ˆ). that's the whole return contract, no cap.


πŸ‘‘ SEE ALSO πŸ‘‘

Kernel file ./sound/hda/core/device.c, plus the whole friend group β€” go say hi:


fr fr read the whole list, bestie. your future self debugging at 3am will thank you πŸ’€πŸ’–

anyway that's the page!! this one lives in ./sound/hda/core, it's the October 2026 edition, and it is, of course, snd_hdac_power_down_pm(9) β€” icon, legend, the moment 🌈⭐ go power something down responsibly πŸ§šπŸ’œ

πŸ“¦ where this page comes from