snd_hda_get_int_hint(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

🌸 NAME 🌸

snd_hda_get_int_hint β€” bestie, this is the one that grabs you an integer hint value πŸ’…

✨ SYNOPSIS ✨

int snd_hda_get_int_hint (struct hda_codec *codec , const char *key ,
       int *valp );

πŸŽ€ ARGUMENTS πŸŽ€

  • codec β€” the HDA codec. yep, that one πŸ‘‘
  • key β€” the hint key string, aka the lil name you're searching for πŸ”
  • valp β€” pointer to store a value 🫢 that's where the int ends up living

πŸ’– DESCRIPTION πŸ’–

okay so picture this: it goes looking for a hint key/value pair that matches the key string you handed it, and when it finds its match it stores the integer value into valp. slay. 🌟

but if there's no matching key? it does not manifest one out of thin air, ngl β€” it returns a negative error code instead 😭. otherwise (aka the happy path, the main character path) it returns zero ✨

fr fr: no match = negative error code, match = zero. that's the whole vibe check πŸ’€

πŸ¦‹ SEE ALSO πŸ¦‹


and that's the whole page, bestie 🫢 this came from ./sound/hda/common, dated October 2026, and it's literally snd_hda_get_int_hint(9) from the Kernel API Manual β€” iconic, no cap πŸ’œπŸŽ€

πŸ“¦ where this page comes from