snd_hda_get_int_hint(9)
πΈ NAME πΈ
snd_hda_get_int_hint β bestie, this is the one that grabs you an integer hint value π
β¨ SYNOPSIS β¨
int snd_hda_get_int_hint (struct hda_codec *codec , const char *key ,
int *valp );
π ARGUMENTS π
codecβ the HDA codec. yep, that one πkeyβ the hint key string, aka the lil name you're searching for πvalpβ pointer to store a value π«Ά that's where the int ends up living
π DESCRIPTION π
okay so picture this: it goes looking for a hint key/value pair that matches the key string you handed it, and when it finds its match it stores the integer value into valp. slay. π
but if there's no matching key? it does not manifest one out of thin air, ngl β it returns a negative error code instead π. otherwise (aka the happy path, the main character path) it returns zero β¨
fr fr: no match = negative error code, match = zero. that's the whole vibe check π
π¦ SEE ALSO π¦
- Kernel file
./sound/hda/common/sysfs.cβ go read it, iykyk π snd_hda_get_hint(9)snd_hda_get_bool_hint(9)snd_hda_load_patch(9)
and that's the whole page, bestie π«Ά this came from ./sound/hda/common, dated October 2026, and it's literally snd_hda_get_int_hint(9) from the Kernel API Manual β iconic, no cap ππ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms