snd_hda_find_mixer_ctl(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– snd_hda_find_mixer_ctl(9) β€” the kernel API manual, bestie edition πŸ’–

okay so this is a page from the Kernel API Manual (snd_hda_find_mixer_ctl(9)), and it's literally about finding a mixer control element by name. short and sweet, we love a low-effort slay ✨


🌸 NAME 🌸

snd_hda_find_mixer_ctl β€” find a mixer control element with the given name πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

struct snd_kcontrol * snd_hda_find_mixer_ctl (struct hda_codec *codec ,
const char *name );

so it hands you back a struct snd_kcontrol *, and it takes a codec and a name, periodt. 🫢


πŸŽ€ ARGUMENTS πŸŽ€

  • codec β€” the HD-audio codec. that's the whole vibe check right there, it's the thing you're searching inside 🌈
  • name β€” the ctl id name string. like, the actual name you're hunting for, no cap πŸ”

⭐ DESCRIPTION ⭐

okay so the way this works: you pass in the id string, and it gets you the control element that matches it β€” and it's got IFACE_MIXER. so it's giving "find me the mixer control with this exact name" and that's it, that's the whole function 🎧✨


πŸ”₯ SEE ALSO πŸ”₯

the kernel file lives at ./sound/hda/common/codec.c, and here's the whole friend group of related functions β€” yes, all of them, i'm not skipping a single one, we don't do that here πŸ’€πŸ‘‘

like i said. every. single. one. πŸ’œ


this page is sourced from ./sound/hda/common β€” that's the directory it calls home 🏑

and that's the whole page bestie, go find your mixer ctl, you got this πŸ§šπŸ’–

β€” xoxo, the kernel API manual, October 2026 edition, snd_hda_find_mixer_ctl(9), signing off πŸŽ€πŸ’…

πŸ“¦ where this page comes from