snd_hda_add_new_path(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… snd_hda_add_new_path(9)

okay so bestie, welcome to the kernel API manual for snd_hda_add_new_path 🌸 this one's a little function that lives in the HDA codec world β€” it parses the path between the NIDs you hand it and adds that path to the path list. short and sweet, no cap πŸ’–


✨ SYNOPSIS ✨

struct nid_path * snd_hda_add_new_path (struct hda_codec *codec ,
hda_nid_t from_nid , hda_nid_t to_nid , int anchor_nid );

that's the whole signature, iconically four args deep 🫢


πŸŽ€ ARGUMENTS πŸŽ€

  • codec β€” the HDA codec, the main character ofc πŸ’…
  • from_nid β€” the NID where the path starts from, like the beginning of the lore 🌸
  • to_nid β€” the NID where the path ends at, the destination, the finale ✨
  • anchor_nid β€” the anchor indication β€” and ngl, if you wanna know what that actually means you gotta go read snd_hda_parse_nid_path, that's the iykyk moment πŸ”₯

πŸ¦‹ DESCRIPTION πŸ¦‹

so like, if no valid path is found, it returns NULL. that's it, that's the whole description πŸ’€ no valid path = NULL, periodt.

fr fr do NOT forget the NULL case, bestie β€” always vibe check your return value before you dereference it 😭

🌈 SEE ALSO 🌈

okay this is the part where we shout out the whole squad, they all hang out in the same kernel file: ./sound/hda/codecs/generic.c 🧚

like, that's the entire group chat, every single member accounted for πŸ’œ


and that's a wrap!! this page came straight outta ./sound/hda/codecs, dated October 2026, and it's literally titled snd_hda_add_new_path(9) β€” slay, go build yourself a path now πŸ‘‘πŸ’–

πŸ“¦ where this page comes from