snd_ctl_find_id_mixer(9)
πΈ NAME πΈ
<pink>snd_ctl_find_id_mixer</pink> β find the control instance with the given name string β¨
β¨ SYNOPSIS β¨
struct snd_kcontrol * snd_ctl_find_id_mixer (struct snd_card *card ,
const char *name );
π ARGUMENTS π
cardβ the card instance, bestie π³nameβ the name string, aka the vibe you're searching for π
π DESCRIPTION π
OKAY so this function is out here finding the control instance that matches the given name and has SNDRV_CTL_ELEM_IFACE_MIXER. The other fields? Set to zero. Like, all the way zeroed out, no cap. π«Ά
Lowkey important: this is merely a wrapper to snd_ctl_find_id. It's giving "I'm just the messenger" energy, and honestly? Iconic. π
π«Ά RETURN π«Ά
You get the pointer of the instance if it's found β slay π β or NULL if it's not. That's the whole return vibe, fr fr. π
π¦ SEE ALSO π¦
- Kernel file:
./include/sound/control.hπ snd_ctl_add_follower(9)πsnd_ctl_add_follower_uncached(9)π
πΈ okay that's the page, bestie β source is ./include/sound, date is October 2026, and it's snd_ctl_find_id_mixer(9) from the Kernel API Manual. mwah π«Άπ
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms