snd_array_new(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ snd_array_new(9) β€” get a new element from the given array ✨

okay bestie, this is a page from the Kernel API Manual, and it's about the absolute lowkey workhorse of sound array allocation. it's short, it's sweet, it's giving "one job, does it well" πŸ’…


🌸 SYNOPSIS 🌸

void * snd_array_new (struct snd_array *array );

that's it. that's the whole vibe. one argument, one pointer returned. πŸŽ€

πŸ¦‹ ARGUMENTS πŸ¦‹

  • array β€” the array object, aka the thing you're grabbing a fresh element out of 🫢

πŸ’– DESCRIPTION πŸ’–

so here's the tea: this function gets you a new element from the given array. 🎁

and if that would push you past the pre-allocated array size, it just goes ahead and re-allocates the array for you. no cap, it handles the growth so you don't have to. the way that it just quietly expands things behind the scenes? main character energy. πŸ‘‘

fr fr though β€” it returns NULL if allocation failed πŸ’€ so like, please check that return value. don't be out here dereferencing NULL and pretending you didn't see it. πŸ™ˆ

⭐ SEE ALSO ⭐

  • snd_array_free(9) β€” because everything that gets born needs its counterpart, iykyk 🌈
  • the kernel file ./sound/hda/core/array.c β€” that's where the whole glow-up lives ✨

slay, that's the whole page. it's tiny but it's iconic. πŸ’œ

this page lives under ./sound/hda/core, it's dated October 2026, and it ships with the Kernel API Manual β€” mwah, tysm for reading, bestie πŸ§šπŸ’–

πŸ“¦ where this page comes from