snd_array_new(9)
β¨ snd_array_new(9) β get a new element from the given array β¨
okay bestie, this is a page from the Kernel API Manual, and it's about the absolute lowkey workhorse of sound array allocation. it's short, it's sweet, it's giving "one job, does it well" π
πΈ SYNOPSIS πΈ
void * snd_array_new (struct snd_array *array );
that's it. that's the whole vibe. one argument, one pointer returned. π
π¦ ARGUMENTS π¦
arrayβ the array object, aka the thing you're grabbing a fresh element out of π«Ά
π DESCRIPTION π
so here's the tea: this function gets you a new element from the given array. π
and if that would push you past the pre-allocated array size, it just goes ahead and re-allocates the array for you. no cap, it handles the growth so you don't have to. the way that it just quietly expands things behind the scenes? main character energy. π
fr fr though β it returns NULL if allocation failed π so like, please check that return value. don't be out here dereferencing NULL and pretending you didn't see it. π
β SEE ALSO β
snd_array_free(9)β because everything that gets born needs its counterpart, iykyk π- the kernel file
./sound/hda/core/array.cβ that's where the whole glow-up lives β¨
slay, that's the whole page. it's tiny but it's iconic. π
this page lives under ./sound/hda/core, it's dated October 2026, and it ships with the Kernel API Manual β mwah, tysm for reading, bestie π§π
π¦ where this page comes from
- nixpkgs unstable: linux-manual 7.3.1
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms