snd_ac97_suspend(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’€ snd_ac97_suspend(9) β€” the Kernel API Manual cut πŸ’€

okay so bestie, real talk: this is snd_ac97_suspend from the Kernel API Manual, and it's about as short and sweet as a manpage gets. literally two sentences of lore and then a billion SEE ALSOs. she's concise, she's iconic, she's the nap-time queen of AC97 codecs. let's get into it 🫢


✨ NAME ✨

snd_ac97_suspend β€” the general suspend function for an AC97 codec, aka the "go to sleep bb" function πŸ’€

πŸŽ€ SYNOPSIS πŸŽ€

void snd_ac97_suspend(struct snd_ac97 *ac97);

no cap, that's the whole signature. returns nothing (void), takes one pointer, moves on with her life.

🌸 ARGUMENTS 🌸

  • ac97 β€” the ac97 instance πŸ’… like, the actual codec object you're putting to bed. that's it. that's the whole argument list.

πŸ¦‹ DESCRIPTION πŸ¦‹

So the way this works: snd_ac97_suspend suspends the codec. and by "suspends" we mean it powers down the chip. that's genuinely the whole description, and honestly? she ate. no filler, no fluff, just nap time for your audio hardware ✨

think of it as the codec's personal "okay bestie, screens off, we're doing bedtime now" button πŸŒ™

πŸ”₯ SEE ALSO πŸ”₯

okay this part is a whole squad, get comfy πŸ“:


and that's the page, bestie!! mwah πŸ’–

this little gem lives in ./sound/pci/ac97, dates back to October 2026, ships as part of the Kernel API Manual, and answers to the name snd_ac97_suspend(9). go forth and suspend responsibly, and remember: every nap needs a resume 🌈

πŸ“¦ where this page comes from