sdw_alloc_stream(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

sdw_alloc_stream(9) πŸ’…βœ¨

okay so this one is from the Kernel API Manual, bestie, and it's all about one little SoundWire helper that's honestly kind of a big deal 🫢 let's get into it.

πŸŽ€ NAME πŸŽ€

sdw_alloc_stream β€” allocate and return stream runtime

🌈 SYNOPSIS 🌈

struct sdw_stream_runtime * sdw_alloc_stream (const char *stream_name ,
enum sdw_stream_type type );

πŸ“ ARGUMENTS πŸ“

  • stream_name β€” SoundWire stream name
  • type β€” stream type (could be PCM, PDM or BPT)

πŸ’– DESCRIPTION πŸ’–

Allocates a SoundWire stream runtime instance. that's the whole vibe ✨ and listen, this is important: sdw_alloc_stream should be called only once per stream β€” no cap, do not spam it, bestie πŸ™ˆ.

Typically invoked from ALSA/ASoC machine/platform driver. so yeah, that's usually where you'll catch it doing its thing πŸŽ§πŸ’œ

🚨 bestie PSA: once per stream. that's the rule, fr fr.

πŸ”₯ SEE ALSO πŸ”₯

Kernel file: ./drivers/soundwire/stream.c πŸ‘‘


later, bestie πŸ’‹ this one lives in ./drivers/soundwire, dated October 2026, and it's giving main-character kernel energy πŸŒŸπŸ¦‹

πŸ“¦ where this page comes from