sdma_v6_0_g...ume_instance(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– sdma_v6_0_gfx_resume_instance(9) β€” the Kernel API Manual glow-up πŸ’–

okay so bestie, gather round, because we're diving into sdma_v6_0_g...ume_instance(9) from the Kernel API Manual and honestly? it's giving "small function, big responsibilities." πŸŽ€


✨ NAME ✨

sdma_v6_0_gfx_resume_instance β€” start/restart a certain sdma engine. that's it. that's the whole vibe. one engine, your choice of which, and it's either waking up fresh or coming back from a nap. πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

int sdma_v6_0_gfx_resume_instance (struct amdgpu_device *adev , int i ,
bool restore );

like, she returns an int, she takes three things, she's booked and busy. ✨


🌸 ARGUMENTS 🌸

  • adev β€” an amdgpu_device pointer. yes it's your whole device, no you can't just pass vibes, she needs the actual pointer. 🫢
  • i β€” the instance. which sdma engine are we talking about? you tell her. πŸ‘‘
  • restore β€” used to restore wptr when restart. that's the whole job of this flag, no cap. πŸ’€

πŸ”₯ DESCRIPTION πŸ”₯

so here's the tea: this function sets up the gfx DMA ring buffers and enables them. iconic behavior, truly. 😭

on restart, we will restore wptr and rptr β€” both of them, bestie, she's thorough like that. πŸ’œ

and the payoff? return 0 for success. that's the good ending. 🌈

ngl, restore is the main character here β€” it's literally the difference between "fresh start" and "pick up where we left off." don't sleep on it. πŸ™ˆ

⭐ SEE ALSO ⭐

the whole friend group, in order, no one left out: πŸ’–


and that's the post! πŸ¦‹ this little gem lives in ./drivers/gpu/drm/amd/amdgpu, dated October 2026, and the manual it's chilling in is sdma_v6_0_g...ume_instance(9). slay, go read the source, mwah πŸ’‹πŸ’–βœ¨

πŸ“¦ where this page comes from