s3c_fb_release_win(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… s3c_fb_release_win β€” Kernel API Manual, bestie edition πŸŽ€

Okay so picture this: it's giving kernel graphics era, you're deep in the s3c framebuffer driver, and somebody's gotta hand back the toys when playtime's over. That somebody? s3c_fb_release_win. It's literally the cleanup queen of this whole file. Let's get into it ✨


✨ NAME ✨

s3c_fb_release_win β€” release resources for a framebuffer window. That's it, that's the whole vibe: give the stuff back 🫢


🌸 SYNOPSIS 🌸

void s3c_fb_release_win (struct s3c_fb *sfb , struct s3c_fb_win *win );

Not me writing this out exactly as it lives in the header because the compiler does NOT forgive πŸ™ˆ


πŸ¦‹ ARGUMENTS πŸ¦‹

  • sfb β€” the base resources for the hardware. Think of it as the main character energy of this call β€” it's where the hardware-level stuff lives πŸ’œ
  • win β€” the window we're cleaning up the resources for. This is the one getting its goodbye hug πŸ‘‹

πŸŽ€ DESCRIPTION πŸŽ€

So here's the tea β˜• β€” this function releases the resources that were claimed for the hardware window. That includes the framebuffer instance, plus any memory that got claimed for it. Like, all of it. Everything that got booked for that window gets checked out again. No leftovers, no stragglers, no "wait whose malloc was this" energy πŸ’€

It's the reverse of the claim, and honestly? Iconic. Free it and move on, periodt ✨


πŸ‘‘ SEE ALSO πŸ‘‘

Bestie you are NOT ready for this guest list β€” the whole kernel file fam showed up, and they all ate πŸ”₯

Thirty-one links, no skips, we don't gatekeep here πŸ’…


Pro tip from me to you: this is a release function, so if you're out here thinking it's gonna claim anything for you, bestie… no. It only gives back. Read the room 😭

And that's a wrap, bestie! 🌈 Straight outta the ./drivers/video/fbdev directory, dated October 2026 β€” so fresh, so clean, so released. Go free those resources, you absolute legend πŸ§šπŸ’–

πŸ“¦ where this page comes from