register_sound_dsp(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

register_sound_dsp(9) πŸ’–

okay so you're in the Kernel API Manual, bestie, and this page is all about register_sound_dsp β€” the function that literally gives your DSP device its lil identity. no cap, it's a whole moment. ✨


πŸ’… NAME

register_sound_dsp β€” register a DSP device. that's it, that's the vibe: registering a DSP device, and we love a clear queen. πŸŽ€


✨ SYNOPSIS

int register_sound_dsp (const struct file_operations *fops , int dev );

πŸŽ€ ARGUMENTS

  • fops β€” File operations for the driver. it's literally the driver's whole handler personality. 🫢
  • dev β€” Unit number to allocate. which DSP slot bestie is asking for, basically. πŸ’…

πŸ¦‹ DESCRIPTION

So you're allocating a DSP device. Unit is the number of the DSP requested. Pass -1 to request the next free DSP unit. no cap, -1 is the "just give me the next open one" move. πŸ”₯

This function allocates both the audio and dsp device entries together and will always allocate them as a matching pair β€” eg dsp3/audio3. it's giving matching friendship bracelets, fr fr. πŸ’–


πŸ”₯ RETURN

On success, the allocated number is returned. yay, a number! πŸŽ‰

On failure, a negative error code is returned. not a vibe, but that's the contract. 😭


🌈 SEE ALSO

Kernel file ./sound/sound_core.c β€” go read the source, bestie, it's right there. πŸ‘‘

these are the icon functions you should also check out. ✨


Source/version: ./sound Β· Date: October 2026. bye bestie, go register that DSP! πŸ’–πŸŽ€πŸ¦‹

πŸ“¦ where this page comes from