psb_spank(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… psb_spank(9) β€” like, the Kernel API Manual one, bestie πŸŽ€

okay so picture this: you're deep in the kernel, the graphics engine is being A Whole Thing, and you just need it to soft reset and chill. that's literally this function's entire job. main character energy only ✨


🌸 NAME 🌸

psb_spank β€” reset the 2D engine πŸ’«

not me reading "spank" and giggling. anyway. it resets the 2D engine. periodt.

✨ SYNOPSIS ✨

void psb_spank (struct drm_psb_private *dev_priv );

like, that's the whole signature. no return value (it's void, she gives nothing back and we respect that 🫢). copy it exactly, spaces and all β€” do not "fix" the space before that closing paren, iykyk πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • dev_priv β€” our PSB DRM device πŸ’– like, our device. the one we're working with. it's a struct drm_psb_private * and it's the only thing you gotta hand over. she's lowkey the main character here ngl πŸ‘‘

πŸ”₯ DESCRIPTION πŸ”₯

soft reset the graphics engine, then reload the necessary registers. πŸ’«

that's it. that's the vibe. soft reset β€” not a full dramatic meltdown reset, just a gentle "bestie, breathe, we're reloading the registers" moment 🧚✨

no cap, the registers do need reloading after. don't skip that part or it's giving chaos 😭

🌈 SEE ALSO 🌈

  • Kernel file ./drivers/gpu/drm/gma500/psb_drv.c πŸ‘€ β€” go read it, fr fr, that's where the lore lives πŸ“–

and that's the whole page, bestie!! short and iconic, just like her πŸ’œ literally the entire manual in one function. slay.

πŸŽ€ written under ./drivers/gpu/drm/gma500, October 2026 β€” date stamped and everything, we're so official πŸ’…βœ¨πŸ“
πŸ“¦ where this page comes from