omap_gem_pin(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– omap_gem_pin β€” a Kernel API Manual moment πŸ’–

okay so bestie, welcome to omap_gem_pin(9), straight out of the Kernel API Manual. this is the function you call when you need your GEM object to stay put in memory. very main character energy, no cap.


✨ NAME ✨

omap_gem_pin β€” pin a GEM object in memory πŸŽ€


✨ SYNOPSIS ✨

int omap_gem_pin (struct drm_gem_object *obj , dma_addr_t *dma_addr );

✨ ARGUMENTS ✨

  • obj β€” the GEM object, the whole reason we're here πŸ’…
  • dma_addr β€” the DMA address πŸ¦‹

✨ DESCRIPTION ✨

so what this does is: it pins the given GEM object in memory, and then it fills the dma_addr pointer with that object's DMA address. that's the whole vibe. 🫢

and the juicy part β€” if the buffer is not physically contiguous, it will be remapped through the TILER so you get a contiguous view instead. literally the TILER out here doing the most so things line up. slay πŸ”₯

pins are reference-counted, meaning calling this function multiple times is allowed β€” as long as the corresponding omap_gem_unpin calls are balanced. ok so that's the rule, fr fr: pin it, then unpin it the same number of times. don't leave your pins unbalanced or it's giving πŸ’€.

quick vibe check: returns 0 on success, or a negative error code otherwise. so if you get a negative number back, that's your cue to look away slowly πŸ™ˆ

🌈 SEE ALSO 🌈


and that's the page, bestie πŸ’œ this little slice of the Kernel API Manual came from ./drivers/gpu/drm/omapdrm, dated October 2026, and it's titled omap_gem_pin(9) β€” periodt. πŸŽ€βœ¨

πŸ“¦ where this page comes from