of_property_count_u64_elems(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… of_property_count_u64_elems(9) β€” like, the Kernel API Manual, but make it make sense πŸŽ€

okay bestie, sit down, hydrate, and let me tell you about of_property_count_u64_elems β€” she's a little function from the Kernel API Manual and honestly? she's giving "quietly essential." no cap.


✨ NAME ✨

of_property_count_u64_elems β€” literally just counts how many u64 elements are chilling inside a property. that's it. that's the whole job. and she ate πŸ’…


πŸ¦‹ SYNOPSIS πŸ¦‹

int of_property_count_u64_elems (const struct device_node *np , const char *propname );

look at her. two arguments. no drama. iconic behavior only ✨


🌸 ARGUMENTS 🌸

  • np β€” the device node you're reading the property value from. like, the address you're pulling up to. 🏠
  • propname β€” the name of the property you're searching for. iykyk, you gotta know her name to find her πŸ’–

πŸ‘‘ DESCRIPTION πŸ‘‘

so what does she actually do? she searches for a property inside a device node and counts the number of u64 elements in it. that's the vibe check, and she passes every time 🫢

it's giving "i just need a number, not the whole array." main character energy fr fr 🧚


πŸ”₯ RETURN πŸ”₯

what you get back, bestie:

  • the number of elements on success β€” slay ✨
  • -EINVAL if the property does not exist, or if its length does not match a multiple of u64 β€” like, the math isn't mathing 😭
  • -ENODATA if the property does not have a value β€” empty. void. nothing. πŸ’€
no cap, check your return value. -EINVAL and -ENODATA are different problems and you'll wanna know which one you're dealing with, okay? 🫢

πŸ’œ SEE ALSO πŸ’œ

the whole friend group, gathered for you 🌈:


okay and finally, the sign-off πŸŽ€ β€” this whole page lives in ./include/linux, it's dated October 2026, and it's filed under of_property_count_u64_elems(9). periodt. go count some elements, bestie πŸ’–πŸŒΈβœ¨

πŸ“¦ where this page comes from