nau8825_enable_jack_detect(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– nau8825_enable_jack_detect(9) β€” the Kernel API Manual, but make it make sense ✨

okay bestie, so this is a page straight out of the Kernel API Manual and it's all about one little function that makes your headset actually talk to the driver. it's giving "small function, huge main character energy" and honestly? we're obsessed. πŸŽ§πŸ’…


🌸 NAME 🌸

nau8825_enable_jack_detect β€” literally just: tell the driver which jack should get the event reports. that's the whole vibe check. πŸŽ€


✨ SYNOPSIS ✨

int nau8825_enable_jack_detect (struct snd_soc_component *component ,
struct snd_soc_jack *jack );

no cap, it returns an int, and it takes two things: a component and a jack. both are pointers, both matter. 🫢


πŸ¦‹ ARGUMENTS πŸ¦‹

  • component β€” the component you're registering the jack with. like, the plug goes here, bestie. this is the one getting the registration. πŸ’–
  • jack β€” the jack you'll use to report headset and button events on. yes, both. headset stuff and button stuff, all riding on this one jack. πŸ”₯

πŸ‘‘ DESCRIPTION πŸ‘‘

so here's the tea: once you've called this function, the headset insert/remove events and the button events get routed to the jack you handed over. all of it. routed. delivered. slay. πŸ’…βœ¨

and like… plot twist, but a useful one: jack can be null to stop the reporting. yep, NULL is your off switch. no jack, no events, no drama. πŸ’€

🚨 real talk though: this only becomes true after the function has been called β€” don't expect the routing to exist before you actually call it. that's not a vibe, that's just facts.

🌈 SEE ALSO 🌈

all of these are linked in the original page too β€” the whole friend group, fr fr. go read them, they're all iconic in their own way πŸ«ΆπŸ’œ


and that's the page!! mwah πŸ’‹ sign-off time: this lil beauty lives under ./sound/soc/codecs, and the date on it is October 2026 β€” so yeah, it's from the future, and it still ate. ⭐🌸 see u in the next manpage bestie πŸŽ€

πŸ“¦ where this page comes from