mpi3mr_transport_phy_reset(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… mpi3mr_transport_phy_reset β€” kernel API manual ✨

okay so bestie, gather round, because today we're looking at mpi3mr_transport_phy_reset from the kernel API manual. yes it's a whole function, yes it resets a phy, and yes i'm obsessed. buckle up πŸŽ€


🌸 NAME 🌸

mpi3mr_transport_phy_reset β€” Reset a given phy. that's it. that's the whole vibe. one phy, freshly reset, main character energy πŸ‘‘


πŸ¦‹ SYNOPSIS πŸ¦‹

int mpi3mr_transport_phy_reset (struct sas_phy *phy , int hard_reset );

literally the whole signature, no cap. it hands you back an int, so keep an eye on that πŸ’€


πŸ’– ARGUMENTS πŸ’–

  • phy β€” The SAS transport layer phy object. this is the phy, the one we're resetting, the icon, the moment 🫢
  • hard_reset β€” Flag to indicate the type of reset. so like... it's a flag, and it tells everyone which flavour of reset we're doing 🌈

⭐ RETURN ⭐

0 for success, non-zero for failure. that's the whole deal β€” zero means slay, anything else means something went sideways 😭


πŸ”₯ SEE ALSO πŸ”₯

the friend group, the whole squad, the entire group chat β€” every single one of them:

like i said. the whole squad. iykyk πŸ’œ


and that's the page, bestie β€” go forth and reset some phys. this lil moment was brought to you by the ./drivers/scsi/mpi3mr source, version dated October 2026, and the manual page mpi3mr_transport_phy_reset(9). mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from