jpeg_v1_0_start(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ jpeg_v1_0_start(9) ✨

okay so this is a page from the Kernel API Manual, section 9, and it's literally all about jpeg_v1_0_start β€” the function that gets your JPEG block up and running. bestie, it's a whole vibe πŸ’…


πŸŽ€ NAME πŸŽ€

jpeg_v1_0_start β€” start JPEG block. that's it, that's the whole name, and honestly? iconic. short, sweet, does exactly what it says on the tin 🫢


🌸 SYNOPSIS 🌸

void jpeg_v1_0_start (struct amdgpu_device *adev , int mode );

no return value, no drama β€” it's void, she just does her thing and dips ✨ (and yes, the spacing in there is exactly how the manpage has it, don't come for me πŸ™ˆ)


πŸ¦‹ ARGUMENTS πŸ¦‹

  • adev β€” an amdgpu_device pointer, i.e. the amdgpu device you're working with. that's your main character right there πŸ‘‘
  • mode β€” the mode, which is either SPG or DPG. pick one, bestie, those are the options πŸŽ€

πŸ’– DESCRIPTION πŸ’–

Setup and start the JPEG block. literally that's the assignment: you set it up, then you start it. no cap, no hidden lore, no extra side quests β€” setup + start, and she's off πŸ”₯


🌈 SEE ALSO 🌈

like, the whole friend group is here β€” read them all, they're a package deal πŸ’œ


ngl, that's the entire page. tiny manpage, huge energy. go start that JPEG block, bestie 🧚

and that's a wrap, babes πŸ’– this one came from ./drivers/gpu/drm/amd/amdgpu and it's dated October 2026 β€” see u in the next section, mwah πŸ“βœ¨

πŸ“¦ where this page comes from