g2d_wait_finish(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… g2d_wait_finish(9) β€” from the Kernel API Manual πŸ’…

🌸 NAME 🌸

g2d_wait_finish β€” bestie, this is literally the β€œwait for the G2D engine to finish the current runqueue node” function. That’s the vibe. ✨

πŸ¦‹ SYNOPSIS πŸ¦‹

void g2d_wait_finish (struct g2d_data *g2d , struct drm_file *file );

πŸŽ€ ARGUMENTS πŸŽ€

  • g2d β€” the G2D state object, iconic little struct, literally carrying the engine’s whole situation πŸ’–
  • file β€” if it’s not zero, only wait when the current runqueue node belongs to the DRM file. That’s the condition, periodt 🫢

πŸ”₯ DESCRIPTION πŸ”₯

Okay so here’s the tea: should the engine not become idle after a 100ms timeout, a hardware reset is issued. That’s it β€” 100ms, then boom, hardware reset. πŸ’€

🌈 SEE ALSO 🌈

  • Kernel file ./drivers/gpu/drm/exynos/exynos_drm_g2d.c β€” go read the source, iykyk 🧚
  • g2d_remove_runqueue_nodes(9) β€” another manual page bestie, linked exactly like that πŸ¦‹

That’s the page. Source/version situation: ./drivers/gpu/drm/exynos; date on it: October 2026; manual page name: g2d_wait_finish(9). Mwah πŸ’‹βœ¨

πŸ“¦ where this page comes from