framer_init(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– framer_init(9) β€” Kernel API Manual πŸ’–

okay bestie, we are so in the Kernel API Manual right now, and this page is all about framer_init(9). it's giving framer pre-game ritual energy, and honestly? iconic. 🫢

✨ NAME ✨

framer_init β€” the framer's internal initialization moment before framer operation actually starts.

🌸 SYNOPSIS 🌸

int framer_init (struct framer *framer );

πŸŽ€ ARGUMENTS πŸŽ€

  • framer β€” the framer returned by framer_get. yes bestie, that one. πŸ’…

πŸ’« DESCRIPTION πŸ’«

okay so what does this actually do? framer_init is how the framer's driver gets to perform framer internal initialization β€” we're talking PLL block powering, clock initialization, or anything required by the framer to perform the start of operation. ✨

bestie, this is a must: call framer_init before framer_power_on. no skipping ahead, no cap. 🚨

πŸ”₯ RETURN πŸ”₯

0 if it worked β€” successful, bestie β€” and a negative error code otherwise. that's the whole vibe check. πŸ’–

🌈 SEE ALSO 🌈

Kernel file: ./drivers/net/wan/framer/framer-core.c β€” go peek if you're nosy. and literally all these besties:


mwah πŸ’‹ β€” source/version ./drivers/net/wan/framer, date October 2026, page framer_init(9) signing off! go init that framer responsibly, bestie. 🫢✨

πŸ“¦ where this page comes from