frame_vector_create(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– frame_vector_create(9) πŸ’–

okay bestie, so this one lives in the Kernel API Manual and it's literally the "reserve me a lil parking garage for pinned pfns" function. let's get into it 🫢


✨ NAME ✨

frame_vector_create β€” allocate & initialize structure for pinned pfns πŸŽ€

like, it builds the whole thing from scratch and hands it back ready to go. no cap.


🌸 SYNOPSIS 🌸

struct frame_vector * frame_vector_create (unsigned int nr_frames );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • nr_frames β€” number of pfns slots we should reserve πŸ’… this is you telling the function how many spots to set aside. pick a number, any number (but like, a sensible one).

⭐ DESCRIPTION ⭐

so what it does is: allocate and initialize struct pinned_pfns so it's able to hold nr_pfns pfns. that's the whole vibe. it's giving setup energy β€” you give it a count, it gives you back a structure all allocated and initialized and ready for pfns to move in. πŸ”₯

no surprises, no drama, just a fresh structure with room to breathe. periodt.


🧚 SEE ALSO 🧚


bestie reminder: every one of your frame_vector_create calls deserves a matching frame_vector_destroy β€” closing the loop is main character energy πŸ’œ

and that's the page! brought to you by the good people hanging out in ./drivers/media/common/videobuf2, dated October 2026 β€” mwah, love u, go pin some pfns πŸ’…βœ¨πŸ“

πŸ“¦ where this page comes from