fb_set_suspend(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’€ fb_set_suspend(9) β€” like, the Kernel API Manual page πŸ’€

okay so bestie, welcome to fb_set_suspend(9) β€” yes that's the manual name, and yes it's a section 9 kernel API page, we're in the big leagues now πŸŽ€


✨ NAME ✨

fb_set_suspend β€” the low level driver's little "hey everyone, we're going to sleep" signal πŸŒ™


✨ SYNOPSIS ✨

void fb_set_suspend (struct fb_info *info , int state );

that's the whole thing. two args, one void, no return value, no drama. slay πŸ’…


✨ ARGUMENTS ✨

  • info β€” the framebuffer that's affected πŸ–₯️ like, this one, the one we're talking about
  • state β€” 0 = resuming (waking up 🌸), anything that isn't 0 = suspending (going night-night πŸ’€)
ngl the !=0 thing is doing a lot of work here, so keep that in mind β€” it's literally any non-zero value, not just 1. iykyk 🫢

✨ DESCRIPTION ✨

so this function is meant to be used by low level drivers to signal suspend/resume to the core & clients πŸ”₯ think of it as the group-chat announcement: "we're going down" / "we're back up", so nobody's confused.

🚨 important, no cap: it must be called with the console semaphore held. that's not a suggestion, that's the vibe check you must pass before calling this. βœ‹

🌈 SEE ALSO 🌈

go read those too, bestie, they're all part of the same friend group πŸ’–


and that's the page!! mwah πŸ’‹ huge sign-off energy: this one lives in ./drivers/video/fbdev/core, dated October 2026, and it's forever known as fb_set_suspend(9) β€” iconic, honestly πŸ‘‘βœ¨

πŸ“¦ where this page comes from