drm_writeback_queue_job(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ drm_writeback_queue_job ✨

okay so bestie, welcome to the drm_writeback_queue_job(9) page β€” yes that's a real function name and yes it's from the Kernel API Manual πŸ’… this one's all about queuing up a writeback job so it can get signalled later. stay with me, it's actually not that deep 🫢


🌸 SYNOPSIS 🌸

void drm_writeback_queue_job (struct drm_writeback_connector
*wb_connector , struct drm_connector_state *conn_state );

πŸŽ€ ARGUMENTS πŸŽ€

  • wb_connector β€” the writeback connector you're queuing a job on. this is the main character of the operation πŸ’–
  • conn_state β€” the connector state that's holding the job you want to queue. the job's hiding in there, lowkey πŸ¦‹

πŸ¦‹ DESCRIPTION πŸ¦‹

so this function takes the job that lives inside conn_state and adds it to the job_queue of a writeback connector. slay ✨

it takes ownership of the writeback job and sets conn_state->writeback_job to NULL β€” which means once this function returns, the caller literally cannot touch that job anymore. no cap. it's not yours now πŸ™ˆ

drivers must make sure that, for any given writeback connector, jobs get queued in exactly the same order the hardware will complete them in (and signal them via drm_writeback_signal_completion). same order, periodt. don't get cute with it πŸ’€

and here's the matching-set rule: for every single call to drm_writeback_queue_job there must be exactly one call to drm_writeback_signal_completion. one in, one out, that's the vibe check πŸ‘‘

See also: drm_writeback_signal_completion


⭐ SEE ALSO ⭐


and that's the whole page, bestie β€” go queue some jobs responsibly πŸ’œ

this cutie was brought to you by the source dir ./drivers/gpu/drm, dated October 2026 β€” drink water, read your kernel docs, and remember: exactly one signal per queue πŸ“πŸ§š

πŸ“¦ where this page comes from