drm_sched_entity_queue_pop(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… drm_sched_entity_queue_pop(9)

okay so bestie, this is a page from the Kernel API Manual and it's about one tiny lil function that lives in the DRM scheduler β€” lowkey a supporting character but we stan anyway πŸŽ€


✨ NAME ✨

drm_sched_entity_queue_pop β€” the low level helper for popping queued jobs πŸ“


🌸 SYNOPSIS 🌸

struct drm_sched_job * drm_sched_entity_queue_pop (struct
       drm_sched_entity *entity );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • entity β€” the scheduler entity, bestie. that's the whole vibe. ✨

πŸ’– DESCRIPTION πŸ’–

Low level helper for popping queued jobs. that's it, that's the function 🫢

like, it's a helper, it's low level, and it pops queued jobs. it's giving backstage-crew energy β€” not the main character, but nothing works without it πŸ’…


πŸ‘‘ RETURN πŸ‘‘

The job dequeued β€” or NULL. that's the tea β˜• (and yes, NULL is a real possible outcome, so maybe check before you go dereferencing, bestie 😭)


πŸ”₯ SEE ALSO πŸ”₯

ngl the way queue_peek(9) is right there and this one is queue_pop β€” siblings fr fr πŸ‘€ go read the peek one too, iykyk.

🌈 and that's the page!! sourced straight from ./drivers/gpu/drm/scheduler, stamped October 2026, and yes the whole thing is literally titled drm_sched_entity_queue_pop(9) β€” periodt πŸ’œπŸ§š

πŸ“¦ where this page comes from