drm_fb_clip_offset(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… drm_fb_clip_offset β€” the Kernel API Manual, bestie edition ✨

Okay so this one is a kernel API page (drm_fb_clip_offset(9), section 9, in case you were wondering πŸŽ€) and it's literally about one tiny but iconic job: figuring out the byte offset of your clipping rectangle inside a framebuffer. That's it, that's the whole vibe. Lowkey obsessed with how specific it is. πŸ¦‹


✨ NAME ✨

drm_fb_clip_offset β€” returns the clipping rectangle's byte-offset in a framebuffer 🫢


🌸 SYNOPSIS 🌸

unsigned int drm_fb_clip_offset (unsigned int pitch , const struct
drm_format_info *format , const struct drm_rect *clip );

πŸ’– ARGUMENTS πŸ’–

  • pitch β€” the framebuffer's line pitch, in bytes. Yes, bytes, not pixels, don't come for me 😭
  • format β€” the framebuffer format, aka the const struct drm_format_info * you're passing in
  • clip β€” the clip rectangle, aka the const struct drm_rect * in question

πŸ¦‹ RETURN πŸ¦‹

It gives you back the byte offset of the clip rectangle's top-left corner within the framebuffer. That's the whole return value, no cap. ✨


πŸŽ€ SEE ALSO πŸŽ€

First up, the kernel file itself lives right here:

  • ./drivers/gpu/drm/drm_format_helper.c πŸ‘‘

And then the whole friend group, in order, because we do not skip anyone in this house πŸ’…:

Not me listing all 24 of these bad boys because every single reference deserves its moment 🌈 no skipping, periodt.

And that's the page, bestie! πŸ’œ Shoutout to the ./drivers/gpu/drm directory for hosting all this, dated October 2026 β€” go forth and clip those rectangles, you absolute main character πŸ‘‘βœ¨

πŸ“¦ where this page comes from