drm_exec_prepare_obj(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– drm_exec_prepare_obj(9) πŸ’–

ok so this is a page from the Kernel API Manual, bestie β€” we're in kernel-land, GPU edition, and this little function is about to make a GEM object ready. slay.


✨ NAME ✨

drm_exec_prepare_obj β€” prepare a GEM object for use πŸŽ€


πŸ¦‹ SYNOPSIS πŸ¦‹

int drm_exec_prepare_obj (struct drm_exec *exec , struct drm_gem_object
*obj , unsigned int num_fences );

🌸 ARGUMENTS 🌸

  • exec β€” the drm_exec object that's holding all the state, iykyk πŸ’…
  • obj β€” the GEM object we're getting ready to use ✨
  • num_fences β€” literally how many fences you wanna reserve πŸ”₯

πŸ‘‘ DESCRIPTION πŸ‘‘

So what does it do? It prepares a GEM object for use by locking it and reserving fence slots. that's the whole vibe. lock it up, save the fence spots, done. πŸ’œ


πŸ’€ RETURN πŸ’€

  • -EDEADLK β€” contention got detected 😭
  • -EALREADY β€” the object is already locked, no cap πŸ™ˆ
  • -ENOMEM β€” memory allocation failed bestie, it's giving rough day
  • 0 β€” zero, aka success, aka main character energy πŸ‘‘

🌈 SEE ALSO 🌈


ok that's the whole page, go be iconic with it 🫢✨

mwah πŸ’‹ β€” this one's from ./drivers/gpu/drm, dated October 2026, and it's called drm_exec_prepare_obj(9). periodt. πŸŒˆπŸ’…

πŸ“¦ where this page comes from