drm_dp_dpcd_readb(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… drm_dp_dpcd_readb β€” read a single byte from the DPCD ✨

okay so this is a page from the Kernel API Manual, and bestie, it's a tiny one β€” but it's lowkey important, so let's get into it 🫢


✨ NAME ✨

drm_dp_dpcd_readb β€” read a single byte from the DPCD πŸŽ€

(one byte. that's it. that's the whole job. queen behavior honestly πŸ‘‘)


🌸 SYNOPSIS 🌸

ssize_t drm_dp_dpcd_readb (struct drm_dp_aux *aux , unsigned int offset , u8 *valuep );

πŸ¦‹ ARGUMENTS πŸ¦‹

  • aux β€” the DisplayPort AUX channel πŸ’– (this is your whole way in, the vibe conduit)
  • offset β€” the address of the register you wanna read πŸ”₯
  • valuep β€” the location where the value of the register is gonna be stored ✨ (yes it's a pointer, yes it gets the byte, no we're not doing anything else with it)

πŸ’œ DESCRIPTION πŸ’œ

So on success this bad boy returns the number of bytes transferred β€” which is 1 β€” and if things go sideways it returns a negative error code 😭 fr fr, that's the whole contract.

⚠️ real talk: in most of the cases you should be using drm_dp_dpcd_read_byte instead. like, genuinely. this one is not the main character here, it's giving "I'm the lower-level one, use the wrapper" energy πŸ’€ so if you're wondering which to pick β€” it's drm_dp_dpcd_read_byte. iykyk.

🌈 SEE ALSO 🌈

go look at the kernel file ./include/drm/display/drm_dp_helper.h and then, like, all of these icons:

like that's a whole friend group, they all hang out together 🧚⭐


anyway bestie, that's the whole page β€” short but iconic πŸ’… this one lives at ./include/drm/display and the version on deck is dated October 2026, so check back in if the timeline moves πŸŒΈπŸ’– mwah, go read your DPCD bytes responsibly πŸŽ€

πŸ“¦ where this page comes from