cdv_save_display_registers(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’Ύ cdv_save_display_registers(9) πŸ’Ύ

okay so bestie, this lil page is straight out of the Kernel API Manual, and it’s giving β€œsave your game before the laptop naps” energy. 🫢


✨ NAME ✨

  • cdv_save_display_registers β€” save registers lost on suspend πŸ’…

🌸 SYNOPSIS 🌸

int cdv_save_display_registers (struct drm_device *dev );

πŸŽ€ ARGUMENTS πŸŽ€

  • dev β€” our DRM device, literally ours, the main character device πŸ‘‘

πŸ”₯ DESCRIPTION πŸ”₯

Save the state we need in order to be able to restore the interface upon resume from suspend ✨

like… that’s the whole vibe: stash the state now so the interface can come back after suspend, no cap 😭

πŸ¦‹ SEE ALSO πŸ¦‹


source/version check: ./drivers/gpu/drm/gma500 πŸŽ€ date check: October 2026 ⭐ and that’s the footer flex, periodt β€” mwah πŸ’‹

πŸ“¦ where this page comes from