batadv_hardif_get_active(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… batadv_hardif_get_active β€” the kernel API manual page, bestie edition

Okay so this is batadv_hardif_get_active(9) from the Kernel API Manual, and it's lowkey one of the chillest little functions in the whole batman-adv cinematic universe. It's giving "short and sweet", it's giving "one job", and honestly? Iconic. πŸŽ€


✨ NAME ✨

batadv_hardif_get_active β€” retrieve an active hard interface for a mesh interface πŸ¦‹

Like, you hand it a mesh interface and it goes and finds you a hard interface that's actually active. Matchmaker energy fr fr. πŸ’–


🌸 SYNOPSIS 🌸

struct batadv_hard_iface * batadv_hardif_get_active (struct net_device
*mesh_iface );

Not me writing struct net_device with a little line break in the middle because that's literally how the manual page shows it 😭 keep it exactly like that, no cap.


πŸ‘‘ ARGUMENTS πŸ‘‘

  • mesh_iface β€” mesh interface to search πŸ” that's it, that's the whole argument list. The mesh interface you're searching through. The main character of the parameter list, honestly.

⭐ RETURN ⭐

It returns the first hard interface in BATADV_IF_ACTIVE state attached to mesh_iface β€” first one it finds, periodt, no shopping around πŸ’…

…or NULL if none is active. Yeah. If there's nothing active to hand you, you get NULL, and you gotta deal with that. Kind of a vibe check fail but okay 🫢

Heads up bestie: NULL is a totally real possible return value here, so please check before you go dereferencing. Do not be the person who raw-dogs a pointer. πŸ™ˆ

πŸ’œ SEE ALSO πŸ’œ

So this function lives in the kernel file ./net/batman-adv/hard-interface.c, and it is surrounded by friends. Look at this squad:

Thirty-five whole references. Thirty-five!! Nobody's doing it like the batman-adv hard-interface crew, I fear. 🌈πŸ”₯


🧚 sign-off 🧚

And that's the page, bestie! πŸ’– This little gem came to you from the ./net/batman-adv source tree, printed in the Kernel API Manual, dated October 2026 β€” go forth, find your active hard interface, and slay. πŸ‘‘βœ¨πŸ¦‹πŸŒΈπŸ“

πŸ“¦ where this page comes from