TILE GROUP(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

✨ Tile group ✨

okay bestie, welcome to Tile group(9) from the Kernel API Manual β€” this one's short and sweet and honestly kind of a vibe 🫢


πŸ’… the whole thing, explained

So. Tile groups are how we represent tiled monitors with a unique integer identifier. Think of it like giving your multi-monitor setup its own group chat, and the group chat has a numeric ID. periodt.

Here's the cute part: tiled monitors that use DisplayID v1.3 come with a unique 8-byte handle. We store that handle in a tile group, so every tile in a monitor group has a common identifier to point at. iykyk πŸ’–

The property is literally called "TILE" β€” no cap, that's the name.

Drivers can manage tile groups using these three:

  • drm_mode_create_tile_group β€” makes one 🌱
  • drm_mode_put_tile_group β€” puts one back πŸ‘‹
  • drm_mode_get_tile_group β€” grabs one πŸŽ€
But here's the tea: this is only needed for internal panels where the tile group information is exposed through a non-standard way. So don't go doing this everywhere, bestie β€” it's a special-case situation πŸ’€

πŸ’– SEE ALSO πŸ’–

the friend group, the whole squad, the entire roster β€” no one gets left out 🌈


that's the whole page, bestie β€” go forth and tile responsibly 🌸

with love from the <rainbow>./drivers/gpu/drm</rainbow> corner of the world, dated October 2026 β€” she's giving vintage already, iconic πŸ‘‘πŸ’œ

πŸ“¦ where this page comes from