DRM_CLIENT_CAP_STEREO_3D(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’… DRM_CLIENT_CAP_STEREO_3D β€” Kernel API Manual πŸ’…

okay bestie, welcome to the tiny little manpage that's lowkey about making your screen go πŸ‘“ 3D. it's short, it's sweet, and the manual name is literally DRM_CLIENT_CAP_STEREO_3D(9) so like… yeah. let's get into it 🫢


✨ NAME ✨

DRM_CLIENT_CAP_STEREO_3D β€” that's it. that's the name. no description given, she's mysterious like that πŸ™ˆ (the original page leaves the description blank, so we're honoring that, periodt)


🌸 SYNOPSIS 🌸

DRM_CLIENT_CAP_STEREO_3D

just the flag itself, standing there, being iconic. no arguments, no nothing ✨


πŸŽ€ DESCRIPTION πŸŽ€

okay so here's the tea β˜• β€” if you set this bad boy to 1, the DRM core will expose the stereo 3D capabilities of the monitor by advertising the supported 3D layouts in the flags of struct drm_mode_modeinfo. the way that works is you go look at DRM_MODE_FLAG_3D_* and all your 3D layout dreams are right there in the flags πŸ”₯

the way that…" it's giving "monitor said 'i do 3D' and the kernel said 'bet'" πŸ’€

and the best part? this capability is always supported for all drivers starting from kernel version 3.13 πŸŽ‰ no cap, no caveats, no "it depends" β€” from 3.13 onwards it's just there for every driver. slay πŸ‘‘


πŸ¦‹ SEE ALSO πŸ¦‹

bestie, there are SO many friends in this list, buckle up 🎒 β€” and lowkey the first bit is this:

Kernel file ./tools/perf/trace/beauty/include/uapi/drm/drm.h struct

then the whole squad:

like, the whole friend group showed up to the party πŸŒˆπŸ’œ


🧚 cute sign-off: this little beauty comes from the Kernel API Manual (./tools/perf/trace/beauty/incl...), dated October 2026, and it's filed under DRM_CLIENT_CAP_STEREO_3D(9). go forth and 3D, bestie 😭πŸ”₯
πŸ“¦ where this page comes from