DECLARE_VAL_CONTEXT(9)

πŸ“¦ version 7.3.1, in nixpkgs unstable

πŸ’– DECLARE_VAL_CONTEXT(9) πŸ’–

okay so bestie, welcome to the Kernel API Manual, and today's main character is DECLARE_VAL_CONTEXT β€” it lives in the kernel docs and it's literally just a macro that declares a validation context and sets it up in one go. no cap, that's the whole vibe ✨


🌸 NAME 🌸

DECLARE_VAL_CONTEXT β€” declare a validation context, but like… with initialization already happening πŸŽ€


✨ SYNOPSIS ✨

DECLARE_VAL_CONTEXT (_name , _sw_context , _merge_dups );

that's it. three args. she's compact, she's iconic, she's a macro πŸ’…


πŸ¦‹ ARGUMENTS πŸ¦‹

  • _name β€” the name of the variable, bestie. that's literally it, that's the whole job. it's giving "name tag at a party" 🏷️
  • _sw_context β€” this one contains the hash table used to find dups, or NULL if there are none. so like, either you brought the hash table or you didn't, no in-between πŸ™ˆ
  • _merge_dups β€” whether to merge duplicate buffer object- or resource entries. and here's the tea 🍡: if you set it to true, ideally you should supply a hash table pointer as well β€” unless the number of resources and buffer objects per validation is known to be very small. tiny counts = you can get away with it, fr fr. big counts = girl, bring the hash table ⚠️

πŸ’œ SEE ALSO πŸ’œ

so if you wanna keep reading (and you should, she's obsessed with cross-references), go check out:

all the vmwgfx validation girlies in one place, we love a linked list of friends 🫢


quick vibe check: _sw_context being NULL is totally allowed β€” but if you're leaning on _merge_dups without a hash table, make sure your resource + buffer object counts are very small. that's the caveat, don't shoot the messenger πŸ’€

🌈 and that's the page!! brought to you by ./drivers/gpu/drm/vmwgfx, dated October 2026 β€” mwah, slay, periodt, go validate responsibly πŸ’–πŸŽ€πŸ¦‹

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