asimagexml(7x)

πŸ“¦
version 2.2.12 Β· 4 versions
, in ubuntu resolute, ubuntu stonking

okay bestie, welcome to asimagexml(7x) β€” the AfterStep X11 window manager’s XML schema for scripting image manipulation, used by AfterStep and ascompose from libAfterImage/asimagexml. This is part 1 of 3 because this page is long, so buckle up. πŸ’–

✨ NAME ✨

asimagexml β€” XML schema to be used for scripting image manipulation by AfterStep and ascompose libAfterImage/asimagexml.

🫢 NAMEascompose 🫢

ascompose is a tool to compose image(s) and display/save it based on supplied XML input file.

πŸ’… DESCRIPTION πŸ’…

ascompose reads supplied XML data, and manipulates image accordingly. It could transform images from files of any supported file format, draw gradients, render antialiased texturized text, perform superimposition of arbitrary number of images, and save images into files of any of supported output file formats. literally so much range. ✨

At any point, the result of any operation could be assigned a name, and later on referenced under this name. so you can name your faves and call them back later. πŸ’–

At any point during the script processing, result of any operation could be saved into a file of any supported file types. save it, bestie. πŸŽ€

Internal image format is 32bit ARGB with 8bit per channel. that’s the vibe internally. πŸ’…

Last image referenced, will be displayed in X window, unless -n option is specified. If -r option is specified, then this image will be displayed in root window of X display, effectively setting a background for a desktop. If -o option is specified, this image will also be saved into the file or requested type. πŸ¦‹

πŸ”₯ TAGS πŸ”₯

Here is the list and description of possible XML tags to use in the script:

  • img β€” load image from the file.
  • recall β€” recall previously loaded/generated image by its name.
  • text β€” render text string into new image.
  • save β€” save an image into the file.
  • bevel β€” draw solid bevel frame around the image.
  • gradient β€” render multipoint gradient.
  • mirror β€” create mirror copy of an image.
  • blur β€” perform gaussian blur on an image.
  • rotate β€” rotate/flip image in 90 degree increments.
  • scale β€” scale an image to arbitrary size.
  • slice β€” enlarge image to arbitrary size leaving corners unchanged.
  • crop β€” crop an image to arbitrary size.
  • tile β€” tile an image to arbitrary size.
  • hsv β€” adjust Hue, Saturation and Value of an image.
  • pad β€” pad image with solid color from either or all sides.
  • solid β€” generate new image of requested size, filled with solid color.
  • composite β€” superimpose arbitrary number of images using one of 15 available methods.
  • if β€” conditional processing based on value of the variables
  • set β€” sets value of the variable
  • printf β€” formatted printing of the value of the variable

Each tag generates new image as the result of the transformation - existing images are never modified and could be reused as many times as needed. See below for description of each tag. πŸ’–

Whenever numerical values are involved, the basic math ops (add, subtract, multiply, divide), unary minus, and parentheses are supported.

Operator precedence is NOT supported. Percentages are allowed, and apply to either width or height of the appropriate image (usually the refid image).

Also, variables of the form $image.width and $image.height are supported. $image.width is the width of the image with refid "image", and $image.height is the height of the same image. The special $xroot.width and $xroot.height values are defined by the the X root window, if there is one. This allows images to be scaled to the desktop size: <scale width="$xroot.width" height="$xroot.height">.

Each tag is only allowed to return ONE image. periodt. πŸ’…

libAfterImage/asimagexml/text

✨ NAMEtext ✨

text β€” render text string into new image, using specific font, size and texture.

🌸 SYNOPSIS 🌸

       <text id="new_id" font="font" point="size" fgcolor="color"
             bgcolor="color" fgimage="image_id" bgimage="image_id"
             spacing="points" type="3dtype">My Text Here</text>

πŸŽ€ ATTRIBUTES πŸŽ€

  • id β€” Optional. Image will be given this name for future reference.
  • font β€” Optional. Default is "fixed". Font to use for text.
  • point β€” Optional. Default is 12. Size of text in points.
  • fgcolor β€” Optional. No default. The text will be drawn in this color.
  • bgcolor β€” Optional. No default. The area behind the text will be drawn in this color.
  • fgimage β€” Optional. No default. The text will be textured by this image.
  • bgimage β€” Optional. No default. The area behind the text will be filled with this image.
  • spacing β€” Optional. Default 0. Extra pixels to place between each glyph.
  • type β€” Optional. Default 0. Valid values are from 0 to 7 and each represeend different 3d type.

πŸ“ NOTES πŸ“

<text> without bgcolor, fgcolor, fgimage, or bgimage will NOT produce visible output by itself. See EXAMPLES below. 😭

libAfterImage/asimagexml/composite

✨ NAMEcomposite ✨

composite β€” superimpose arbitrary number of images on top of each other.

🌸 SYNOPSIS 🌸

       <composite id="new_id" op="op_desc"
                  keep-transparency="0|1" merge="0|1">

πŸŽ€ ATTRIBUTES πŸŽ€

  • id β€” Optional. Image will be given this name for future reference.
  • op β€” Optional. Default is "alphablend". The compositing operation. Valid values are the standard AS blending ops: add, alphablend, allanon, colorize, darken, diff, dissipate, hue, lighten, overlay, saturate, screen, sub, tint, value.
  • merge β€” Optional. Default is "expand". Valid values are "clip" and "expand". Determines whether final image will be expanded to the maximum size of the layers, or clipped to the bottom layer.
  • keep-transparency β€” Optional. Default is "0". Valid values are "0" and "1". If set to "1", the transparency of the bottom layer will be kept for the final image.

πŸ“ NOTES πŸ“

All images surrounded by this tag will be composited with the given op.

πŸŽ€ ATTRIBUTES πŸŽ€

All tags surrounded by this tag may have some of the common attributes in addition to their normal ones. Under no circumstances is there a conflict with the normal child attributes:

  • crefid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "x" and "y" will be derived from the width and height of the crefid image.
  • x β€” Optional. Default is 0. Pixel coordinate of left edge.
  • y β€” Optional. Default is 0. Pixel coordinate of top edge.
  • align β€” Optional. Alternative to x - allowed values are right, center and left.
  • valign β€” Optional. Alternative to y - allowed values are top, middle and bottom.
  • clip_x β€” Optional. Default is 0. X Offset on infinite surface tiled with this image, from which to cut portion of an image to be used in composition.
  • clip_y β€” Optional. Default is 0. Y Offset on infinite surface tiled with this image, from which to cut portion of an image to be used in composition.
  • clip_width β€” Optional. Default is image width. Tile image to this width prior to superimposition.
  • clip_height β€” Optional. Default is image height. Tile image to this height prior to superimposition.
  • tile β€” Optional. Default is 0. If set will cause image to be tiled across entire composition, unless overridden by clip_width or clip_height.
  • tint β€” Optional. Additionally tint an image to specified color. Tinting can both lighten and darken an image. Tinting color 0 or #7f7f7f7f yields no tinting. Tinting can be performed on any channel, including alpha channel.

🌈 SEE ALSO 🌈

  • libAfterImage
  • libAfterImage/asimagexml/img

libAfterImage/asimagexml/img

✨ NAMEimg ✨

img β€” load image from the file.

🌸 SYNOPSIS 🌸

<img id="new_img_id" src="filename"/>

πŸŽ€ ATTRIBUTES πŸŽ€

  • id β€” Optional. Image will be given this name for future reference.
  • src β€” Required. The filename (NOT URL) of the image file to load.

πŸ“ NOTES πŸ“

The special image src "xroot:" will import the background image of the root X window, if any. No attempt will be made to offset this image to fit the location of the resulting window, if one is displayed. πŸ¦‹

libAfterImage/asimagexml/recall

✨ NAMErecall ✨

recall β€” recall previously generated and named image by its id.

🌸 SYNOPSIS 🌸

<recall id="new_id" srcid="image_id" default_src="filename"/>

πŸŽ€ ATTRIBUTES πŸŽ€

  • id β€” Optional. Image will be given this name for future reference.
  • srcid β€” Required. An image ID defined with the "id" parameter for any previously created image.

libAfterImage/asimagexml/release

✨ NAMErelease ✨

release β€” release (destroy if possible) previously generated and named image by its id.

🌸 SYNOPSIS 🌸

<release srcid="image_id"/>

πŸŽ€ ATTRIBUTES πŸŽ€

  • srcid β€” Required. An image ID defined with the "id" parameter for any previously created image.

libAfterImage/asimagexml/color

✨ NAMEcolor ✨

color β€” defines symbolic name for a color and set of variables.

🌸 SYNOPSIS 🌸

<color name="sym_name" domain="var_domain" argb="colorvalue"/>

πŸŽ€ ATTRIBUTES πŸŽ€

  • name β€” Symbolic name for the color value, to be used to refer to that color.
  • argb β€” 8 characters hex definition of the color or other symbolic color name.
  • domain β€” string to be used to prepend names of defined variables.

πŸ“ NOTES πŸ“

In addition to defining symbolic name for the color this tag will define 7 other variables : domain.sym_name.red, domain.sym_name.green, domain.sym_name.blue, domain.sym_name.alpha, domain.sym_name.hue, domain.sym_name.saturation, domain.sym_name.value

libAfterImage/asimagexml/color2alpha

✨ NAMEcolor2alpha ✨

color2alpha β€” set alpha channel based on color closeness to specified color

🌸 SYNOPSIS 🌸

       <color2alpha id="new_id" ref_id="other_imag" width="pixels"
       height="pixels"
              clip_x="clip_x" clip_y="clip_y"
              color="color">

πŸŽ€ ATTRIBUTES πŸŽ€

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • width β€” Required. The image will be scaled to this width.
  • height β€” Required. The image will be scaled to this height.
  • clip_x β€” Optional. Offset into original image.
  • clip_y β€” Optional. Offset into original image.
  • color β€” Required. Color to match against.

πŸ“ NOTES πŸ“

This tag applies to the first image contained within the tag. Any further images will be discarded. If you want to keep image proportions while resizing-use "proportional" instead of specific size for particular dimension.

libAfterImage/asimagexml/printf

✨ NAMEprintf ✨

printf β€” prints variable value to standard output.

🌸 SYNOPSIS 🌸

<printf format="format_string" var="variable_name" val="expression"/>

πŸŽ€ ATTRIBUTES πŸŽ€

  • format_string β€” Standard C format string with exactly 1 placeholder.
  • var β€” Name of the variable, which value will be printed.
  • val β€” math expression to be printed.

πŸ“ NOTESlibAfterImage/asimagexml/set πŸ“

✨ NAMEset ✨

okay so bestie, this tag declares a variable and gives it a numeric value from an expression. periodt. πŸ’…

✨ SYNOPSIS ✨

       <set var="variable_name" domain="var_domain" val="expression"/>

✨ ATTRIBUTES ✨

  • var β€” the name of the variable whose value will be set. πŸ’–
  • val β€” math expression to be evaluated. no cap.
  • domain (optional) β€” variable's domain to be prepended to its name using format var_domain.variable_name. lowkey important.

πŸ”— libAfterImage/asimagexml/if


✨ NAMEif ✨

so this one evaluates a logical expression and if the result is not true (or false if you're using the <unless> tag), it handles the tags inside. it's giving conditional energy. 🧚

✨ SYNOPSIS ✨

       <if val1="expression" [op="gt|lt|ge|le|eq|ne" val2="expression"]/>
           [<then>...</then><else>...</else>] </if> <unless val1="expression"
       [op="gt|lt|ge|le|eq|ne" val2="expression"]/>

✨ ATTRIBUTES ✨

  • val1 β€” math expression to be evaluated. πŸ”₯
  • val2 β€” math expression to be evaluated. πŸ”₯
  • op (optional) β€” comparison op to be applied to values. options: gt|lt|ge|le|eq|ne.

✨ EXAMPLE ✨

       <if val1="$ascs.Base.value" val2="50"
       op="gt"><then>...</then><else>...</else></if>

πŸ”— libAfterImage/asimagexml/gradient


✨ NAMEgradient ✨

render multipoint gradient. it's giving smooth color transitions. 🌈

✨ SYNOPSIS ✨

       <gradient id="new_id" angle="degrees"
                 refid="refid" width="pixels" height="pixels"
                 colors ="color1 color2 color3 [...]"
                 offsets="fraction1 fraction2 fraction3 [...]"/>

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference. πŸ’–
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image. 🫢
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • colors β€” Required. Whitespace-separated list of colors. At least two colors are required. Each color in this list will be visited in turn, at the intervals given by the offsets attribute. no cap.
  • offsets β€” Optional. Whitespace-separated list of floating point values ranging from 0.0 to 1.0. The colors from the colors attribute are given these offsets, and the final gradient is rendered from the combination of the two. If both colors and offsets are given but the number of colors and offsets do not match, the minimum of the two will be used, and the other will be truncated to match. If offsets are not given, a smooth stepping from 0.0 to 1.0 will be used. iykyk.
  • angle β€” Optional. Given in degrees. Default is 0. This is the direction of the gradient. Currently the only supported values are 0, 45, 90, 135, 180, 225, 270, 315. 0 means left to right, 90 means top to bottom, etc. slay.

πŸ”— libAfterImage/asimagexml/solid


✨ NAMEsolid ✨

generate image of specified size and fill it with solid color. it's giving monochrome realness. πŸŽ€

✨ SYNOPSIS ✨

       <solid id="new_id" color="color" opacity="opacity"
           width="pixels" height="pixels"
           refid="refid" width="pixels" height="pixels"/>

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • color β€” Optional. Default is #ffffffff. An image will be created and filled with this color.
  • width β€” Required. The image will have this width. (yes, it's listed twice bestie, not a typo on my part πŸ’€)
  • height β€” Required. The image will have this height.
  • opacity β€” Optional. Default is 100. Values from 0 to 100 represent the opacity of resulting image with 100 being completely opaque. Effectively overrides alpha component of the color setting. periodt.

πŸ”— libAfterImage/asimagexml/save


✨ NAMEsave ✨

write generated/loaded image into the file of one of the supported types. it's giving export energy. πŸ’Ύ

✨ SYNOPSIS ✨

       <save id="new_id" dst="filename" format="format" compress="value"
             opacity="value" replace="0|1" delay="mlsecs">

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • dst β€” Optional. Name of file image will be saved to. If omitted image will be dumped into stdout - useful for CGI apps.
  • format β€” Optional. Output format of saved image. Defaults to the extension of the "dst" parameter. Valid values are the standard AS image file formats: xpm, jpg, png, gif, tiff.
  • compress β€” Optional. Compression level if supported by output file format. Valid values are in range of 0 - 100 and any of "deflate", "jpeg", "ojpeg", "packbits" for TIFF files. Note that JPEG and GIF will produce images with deteriorated quality when compress is greater then 0. For JPEG default is 25, for PNG default is 6 and for GIF it is 0.
  • opacity β€” Optional. Level below which pixel is considered to be transparent, while saving image as XPM or GIF. Valid values are in range 0-255. Default is 127.
  • replace β€” Optional. Causes ascompose to delete file if the file with the same name already exists. Valid values are 0 and 1. Default is 1 - files are deleted before being saved. Disable this to get multimage animated gifs.
  • delay β€” Optional. Delay to be stored in GIF image. This could be used to create animated gifs. Note that you have to set replace="0" and then write several images into the GIF file with the same name.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. sorry bestie, only the first one gets the spotlight. πŸ’…

πŸ”— libAfterImage/asimagexml/background


✨ NAMEbackground ✨

set image's background color. it's giving base layer vibes. 🌸

✨ SYNOPSIS ✨

        <background id="new_id" color="color">

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • color β€” Required. Color to be used for background - fills all the spaces in image with missing pixels. no cap.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. only the first one, periodt. 🫢

πŸ”— libAfterImage/asimagexml/blur


✨ NAMEblur ✨

perform a gaussian blurr on an image. it's giving soft focus. ✨

✨ SYNOPSIS ✨

       <blur id="new_id" horz="radius" vert="radius" channels="argb">

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • horz β€” Optional. Horizontal radius of the blur in pixels.
  • vert β€” Optional. Vertical radius of the blur in pixels.
  • channels β€” Optional. Applys blur only on listed color channels: a - alpha, r - red, g - green, b - blue. pick your faves.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. first one only, bestie. πŸ’…

πŸ”— libAfterImage/asimagexml/bevel


✨ NAMEbevel ✨

draws solid bevel frame around the image. it's giving 3D edges. πŸ‘‘

✨ SYNOPSIS ✨

       <bevel id="new_id" colors="color1 color2"
                 width="pixels" height="pixels" refid="refid"
              border="left top right bottom" solid=0|1 outline=0|1>

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • colors β€” Optional. Whitespace-separated list of colors. Exactly two colors are required. Default is #ffdddddd #ff555555. The first color is the color of the upper and left edges, and the second is the color of the lower and right edges.
  • borders β€” Optional. Whitespace-separated list of integer values. Default is "10 10 10 10". The values represent the offsets toward the center of the image of each border: left, top, right, bottom.
  • solid β€” Optional - default is 1. If set to 0 will draw bevel gradually fading into the image.
  • outline β€” Optional - default is 0. If set to 1 will draw bevel around the image vs. inside the image.
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. one and done. πŸ’…

πŸ”— libAfterImage/asimagexml/mirror


✨ NAMEmirror ✨

create new image as mirror copy of an old one. it's giving reflection realness. πŸͺž

✨ SYNOPSIS ✨

        <mirror id="new_id" dir="direction"
                   width="pixels" height="pixels" refid="refid">

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • dir β€” Required. Possible values are "vertical" and "horizontal". The image will be flipped over the x-axis if dir is vertical, and flipped over the y-axis if dir is horizontal.
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. first image only, bestie. πŸ’–

πŸ”— libAfterImage/asimagexml/rotate


✨ NAMErotate ✨

rotate an image in 90 degree increments (flip). it's giving turn table energy. πŸ”„

✨ SYNOPSIS ✨

        <rotate id="new_id" angle="degrees"
                   width="pixels" height="pixels" refid="refid">

✨ ATTRIBUTES ✨

  • id β€” Optional. Image will be given this name for future reference.
  • angle β€” Required. Given in degrees. Possible values are currently "90", "180", and "270". Rotates the image through the given angle.
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.

✨ NOTES ✨

This tag applies to the first image contained within the tag. Any further images will be discarded. one image only, periodt. πŸ’…

πŸ”— libAfterImage/asimagexml/scale


✨ NAMEscale ✨

scale image to arbitrary size. it's giving resize queen. πŸ‘‘

✨ SYNOPSIS ✨

       <scale id="new_id" refid="other_imag" src_x="pixels"  src_y="pixels"
              src_width="pixels" src_height="pixels"
              width="pixels" height="pixels">

✨ ATTRIBUTES ✨

  • id β€” Optional, bestie. Your image gets this name so you can reference it later on. πŸ’…
  • refid β€” Optional. It's an image ID that you already defined earlier with the "id" parameter. If you set it, then any percentages you put in "width" and "height" get derived from that refid image's width and height. 🫢
  • width β€” Required. The image gets scaled to this width.
  • height β€” Required. The image gets scaled to this height.
  • src_x β€” Optional. Default is 0. It's the X offset on an infinite surface tiled with this image, and that's the spot you cut a portion of the image from, to be used in scaling. βœ‚οΈ
  • src_y β€” Optional. Default is 0. Same deal but vertical β€” Y offset on that infinite tiled surface, where you cut the portion to use in scaling.
  • src_width β€” Optional. Default is the image width. Tile the image out to this width before scaling.
  • src_height β€” Optional. Default is the image height. Tile the image out to this height before scaling.

πŸŽ€ NOTES πŸŽ€

This tag applies to the first image contained within the tag. Any further images will be discarded. Bye bye, extras. πŸ‘‹

If you want to keep image proportions while scaling β€” use "proportional" instead of a specific size for a particular dimension.

libAfterImage/asimagexml/slice


🌸 NAME: slice 🌸

slice β€” slice an image to arbitrary size while leaving the corners unchanged. It's giving picture-frame energy, fr. πŸ–ΌοΈ

✨ SYNOPSIS ✨

<slice id="new_id" ref_id="other_imag" width="pixels" height="pixels"
       x_start="slice_x_start" x_end="slice_x_end"
          y_start="slice_y_start" y_end="slice_y_end"
          scale="0|1">

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • width β€” Required. The image will be scaled to this width.
  • height β€” Required. The image will be scaled to this height.
  • x_start β€” Optional. The position at which vertical image slicing begins. Corresponds to the right side of the left corners. πŸ“
  • x_end β€” Optional. The position at which vertical image slicing ends. Corresponds to the left side of the right corners.
  • y_start β€” Optional. The position at which horisontal image slicing begins. Corresponds to the bottom side of the top corners.
  • y_end β€” Optional. The position at which horisontal image slicing ends. Corresponds to the top side of the bottom corners.
  • scale β€” Optional. If set to 1 it will cause the middle portion of the image to be scaled instead of tiled. πŸ”₯

πŸ¦‹ NOTES πŸ¦‹

This tag applies to the first image contained within the tag. Any further images will be discarded.

Contents of the image between x_start and x_end will be tiled horizontally. Contents of the image between y_start and y_end will be tiled vertically. This is useful to get background images to fit the size of the text or a widget, while preserving its borders undistorted β€” which is the usuall result of simple scaling, no cap. 😭

If you want to keep image proportions while resizing β€” use "proportional" instead of a specific size for a particular dimension.

libAfterImage/asimagexml/pixelize


πŸ‘‘ NAME: pixelize πŸ‘‘

pixelize β€” pixelize an image using an arbitrary pixel size. Retro crunchy vibe, we love her. 🌈

✨ SYNOPSIS ✨

<pixelize id="new_id" ref_id="other_imag" width="pixels" height="pixels"
       clip_x="clip_x" clip_y="clip_y"
       pixel_width="pixel_width" pixel_height="pixel_height">

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • width β€” Required. The image will be scaled to this width.
  • height β€” Required. The image will be scaled to this height.
  • clip_x β€” Optional. Offset into the original image.
  • clip_y β€” Optional. Offset into the original image.
  • pixel_width β€” Required. Horizontal pixelization step;
  • pixel_height β€” Required. Vertical pixelization step;

πŸ¦‹ NOTES πŸ¦‹

This tag applies to the first image contained within the tag. Any further images will be discarded.

If you want to keep image proportions while resizing β€” use "proportional" instead of a specific size for a particular dimension.

libAfterImage/asimagexml/crop


πŸ“ NAME: crop πŸ“

crop β€” crop an image to an arbitrary area within it. Snip snip, bestie. βœ‚οΈβœ¨

✨ SYNOPSIS ✨

<crop id="new_id" refid="other_image" srcx="pixels" srcy="pixels"
      width="pixels" height="pixels" tint="color">

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • srcx β€” Optional. Default is "0". Skip this many pixels from the left.
  • srcy β€” Optional. Default is "0". Skip this many pixels from the top.
  • width β€” Optional. Default is "100%". Keep this many pixels wide.
  • height β€” Optional. Default is "100%". Keep this many pixels tall.
  • tint β€” Optional. Additionally tint an image to the specified color. Tinting can both lighten and darken an image. Tinting color 0 or #7f7f7f7f yields no tinting. Tinting can be performed on any channel, including the alpha channel. 🎨

πŸ¦‹ NOTES πŸ¦‹

This tag applies to the first image contained within the tag. Any further images will be discarded.

libAfterImage/asimagexml/tile


🧚 NAME: tile 🧚

tile β€” tile an image to a specified area. Repeating pattern main character energy. πŸ‘‘

✨ SYNOPSIS ✨

<tile id="new_id" refid="other_image" width="pixels" height="pixels"
      x_origin="pixels" y_origin="pixels" tint="color" complement=0|1>

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • width β€” Optional. Default is "100%". The image will be tiled to this width.
  • height β€” Optional. Default is "100%". The image will be tiled to this height.
  • x_origin β€” Optional. Horizontal position on the infinite surface, covered with tiles of the image, from which to cut out the resulting image.
  • y_origin β€” Optional. Vertical position on the infinite surface, covered with tiles of the image, from which to cut out the resulting image.
  • tint β€” Optional. Additionally tint an image to the specified color. Tinting can both lighten and darken an image. Tinting color 0 or #7f7f7f7f yields no tinting. Tinting can be performed on any channel, including the alpha channel. πŸ’œ
  • complement β€” Optional. Will use the color that is the complement to the tint color for the tinting, if set to 1. Default is 0.

πŸ¦‹ NOTES πŸ¦‹

This tag applies to the first image contained within the tag. Any further images will be discarded.

libAfterImage/asimagexml/hsv


πŸ’… NAME: hsv πŸ’…

hsv β€” adjust the Hue, Saturation and/or Value of an image, and optionally tile an image to an arbitrary area. Glow-up time. ✨

✨ SYNOPSIS ✨

<hsv id="new_id" refid="other_image"
     x_origin="pixels" y_origin="pixels" width="pixels" height="pixels"
     affected_hue="degrees|color" affected_radius="degrees"
     hue_offset="degrees" saturation_offset="value"
     value_offset="value">

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • width β€” Optional. Default is "100%". The image will be tiled to this width.
  • height β€” Optional. Default is "100%". The image will be tiled to this height.
  • x_origin β€” Optional. Horizontal position on the infinite surface, covered with tiles of the image, from which to cut out the resulting image.
  • y_origin β€” Optional. Vertical position on the infinite surface, covered with tiles of the image, from which to cut out the resulting image.
  • affected_hue β€” Optional. Limits effects to the renage of hues around this hue. If a numeric value is specified, it is treated as degrees on a 360 degree circle, with: red = 0, yellow = 60, green = 120, cyan = 180, blue = 240, magenta = 300. If a colorname or value preceded with # is specified here, it will be treated as an RGB color and converted into hue automagically. 🌈
  • affected_radius β€” Optional. Value in degrees to be used in order to calculate the range of affected hues. The range is determined by subtracting and adding this value from/to affected_hue.
  • hue_offset β€” Optional. Value by which to adjust the hue.
  • saturation_offset β€” Optional. Value by which to adjust the saturation.
  • value_offset β€” Optional. Value by which to adjust the value.

πŸ¦‹ NOTES πŸ¦‹

One of the Offsets must be not 0, in order for the operation to be performed. πŸ‘€

This tag applies to the first image contained within the tag. Any further images will be discarded.

libAfterImage/asimagexml/pad


πŸŽ€ NAME: pad πŸŽ€

pad β€” pad an image with solid color rectangles. Cushioning, but make it fashion. 🫢

✨ SYNOPSIS ✨

<pad id="new_id" left="pixels" top="pixels"
     right="pixels" bottom="pixels" color="color"
        refid="refid" width="pixels" height="pixels">

πŸ’– ATTRIBUTES πŸ’–

  • id β€” Optional. Image will be given this name for future reference.
  • width β€” Optional. The result will have this width.
  • height β€” Optional. The result will have this height.
  • refid β€” Optional. An image ID defined with the "id" parameter for any previously created image. If set, percentages in "width" and "height" will be derived from the width and height of the refid image.
  • left β€” Optional. Size to add to the left of the image.
  • top β€” Optional. Size to add to the top of the image.
  • right β€” Optional. Size to add to the right of the image.
  • bottom β€” Optional. Size to add to the bottom of the image.
  • color β€” Optional. Color value to fill the added areas with. It could be transparent of course. Default is #FF000000 β€” totally black. πŸ–€

πŸ¦‹ NOTES πŸ¦‹

This tag applies to the first image contained within the tag. Any further images will be discarded.


and that's a wrap on asimagexml(7x), bestie!! πŸ’– You just read the whole thing, every single flag, corner, offset and note β€” academic weapon behavior, literally. πŸŽ“βœ¨

That's the whole page, sourced from 3rd Berkeley Distribution and AfterStep v.2.2.12 β€” go forth and tile something iconic. πŸŒΈπŸ‘‘πŸ¦‹

πŸ“¦ where this page comes from