UNIX(7)

โœจ UNIX(7) โ€” Miscellaneous Information Manual ๐Ÿ’…

okay bestie, pull up a chair because we're about to talk about UNIX domain sockets, and honestly? they're lowkey the moment. it's unix(7), from the Miscellaneous Information Manual, and it's giving "the same machine, but make it efficient." let's get into it ๐Ÿซถ


๐ŸŒธ NAME ๐ŸŒธ

unix โ€” sockets for local interprocess communication

โœจ SYNOPSIS โœจ

#include <sys/socket.h>
#include <sys/un.h>

unix_socket = socket(AF_UNIX, type, 0);
error = socketpair(AF_UNIX, type, 0, int *sv);

๐Ÿ’– DESCRIPTION ๐Ÿ’–

So the AF_UNIX socket family โ€” also known as AF_LOCAL โ€” is what you use when you want processes on the same machine to talk to each other efficiently. That's the whole vibe. Same box, no network, just vibes.

Traditionally (yes, this is old-school iconic), UNIX domain sockets can be either unnamed, or bound to a filesystem pathname (and that pathname gets marked as being of type socket). And Linux being Linux, it also supports an abstract namespace that's completely independent of the filesystem. no filesystem involvement. we love a detached queen.

The valid socket types in the UNIX domain are:

  • SOCK_STREAM โ€” for a stream-oriented socket
  • SOCK_DGRAM โ€” for a datagram-oriented socket that preserves message boundaries (and, as on most UNIX implementations, UNIX domain datagram sockets are always reliable and don't reorder datagrams. yes bestie, always. no cap.)
  • SOCK_SEQPACKET โ€” for a sequenced-packet socket (since Linux 2.6.4) that is connection-oriented, preserves message boundaries, and delivers messages in the order that they were sent. so organized. so disciplined.

UNIX domain sockets also support passing file descriptors or process credentials to other processes using ancillary data. yes, you can literally hand another process a file descriptor. iconic behavior fr.


๐Ÿฆ‹ Address format ๐Ÿฆ‹

A UNIX domain socket address lives in this structure, and the structure is exactly this:

struct sockaddr_un {
    sa_family_t sun_family;               /* AF_UNIX */
    char        sun_path[108];            /* Pathname */
};

The sun_family field always contains AF_UNIX. On Linux, sun_path is 108 bytes in size โ€” see also BUGS, below (yes, there are bugs, we'll get there).

Various system calls โ€” for example, bind(2), connect(2), and sendto(2) โ€” take a sockaddr_un argument as input. Some other system calls โ€” for example, getsockname(2), getpeername(2), recvfrom(2), and accept(2) โ€” return an argument of this type. so it goes both ways. versatile.

There are three types of address distinguished in the sockaddr_un structure:

  • pathname โ€” a UNIX domain socket can be bound to a null-terminated filesystem pathname using bind(2). When the address of a pathname socket is returned (by one of the system calls noted above), its length is
offsetof(struct sockaddr_un, sun_path) + strlen(sun_path) + 1

and sun_path contains the null-terminated pathname. (On Linux, the above offsetof() expression equates to the same value as sizeof(sa_family_t), but some other implementations include other fields before sun_path, so the offsetof() expression more portably describes the size of the address structure. portability bestie, it matters.) For further details of pathname sockets, see below.

  • unnamed โ€” A stream socket that has not been bound to a pathname using bind(2) has no name. Likewise, the two sockets created by socketpair(2) are unnamed. When the address of an unnamed socket is returned, its length is sizeof(sa_family_t), and sun_path should not be inspected. ๐Ÿ‘€ don't look at it. it's not for you.
  • abstract โ€” an abstract socket address is distinguished (from a pathname socket) by the fact that sun_path[0] is a null byte ('\0'). The socket's address in this namespace is given by the additional bytes in sun_path that are covered by the specified length of the address structure. (Null bytes in the name have no special significance.) The name has no connection with filesystem pathnames. When the address of an abstract socket is returned, the returned addrlen is greater than sizeof(sa_family_t) (i.e., greater than 2), and the name of the socket is contained in the first (addrlen - sizeof(sa_family_t)) bytes of sun_path.

๐ŸŽ€ Pathname sockets ๐ŸŽ€

When you're binding a socket to a pathname, there are a few rules you should observe for maximum portability and ease of coding. listen up:

  • The pathname in sun_path should be null-terminated.
  • The length of the pathname, including the terminating null byte, should not exceed the size of sun_path.
  • The addrlen argument that describes the enclosing sockaddr_un structure should have a value of at least:
offsetof(struct sockaddr_un, sun_path)+strlen(addr.sun_path)+1

or, more simply, addrlen can be specified as sizeof(struct sockaddr_un). the simple route. we stan the simple route.

There is some variation in how implementations handle UNIX domain socket addresses that do not follow the above rules. For example, some (but not all) implementations append a null terminator if none is present in the supplied sun_path. so likeโ€ฆ don't rely on it, bestie.

When coding portable applications, keep in mind that some implementations have sun_path as short as 92 bytes. ๐Ÿ˜ญ the audacity honestly.

Various system calls โ€” accept(2), recvfrom(2), getsockname(2), getpeername(2) โ€” return socket address structures. When applied to UNIX domain sockets, the value-result addrlen argument supplied to the call should be initialized as above. Upon return, the argument is set to indicate the actual size of the address structure. The caller should check the value returned in this argument: if the output value exceeds the input value, then there is no guarantee that a null terminator is present in sun_path. (See BUGS.)


๐Ÿ’œ Pathname socket ownership and permissions ๐Ÿ’œ

In the Linux implementation, pathname sockets honor the permissions of the directory they are in. Creation of a new socket fails if the process does not have write and search (execute) permission on the directory in which the socket is created.

On Linux, connecting to a stream socket object requires write permission on that socket; sending a datagram to a datagram socket likewise requires write permission on that socket. Now โ€” POSIX does not make any statement about the effect of the permissions on a socket file, and on some systems (e.g., older BSDs), the socket permissions are ignored. Portable programs should not rely on this feature for security. fr fr. do not do that.

When creating a new socket, the owner and group of the socket file are set according to the usual rules. The socket file has all permissions enabled, other than those that are turned off by the process umask(2).

The owner, group, and permissions of a pathname socket can be changed โ€” using chown(2) and chmod(2). customize your socket, it's a whole thing.


๐ŸŒˆ Abstract sockets ๐ŸŒˆ

Socket permissions have no meaning for abstract sockets: the process umask(2) has no effect when binding an abstract socket, and changing the ownership and permissions of the object (via fchown(2) and fchmod(2)) has no effect on the accessibility of the socket. nope. none. irrelevant. ๐Ÿ’€

Abstract sockets automatically disappear when all open references to the socket are closed. self-cleaning queen.

The abstract socket namespace is a nonportable Linux extension. iykyk.

๐ŸŒŸ Socket options ๐ŸŒŸ

For historical reasons (always "historical reasons", isn't it), these socket options are specified with a SOL_SOCKET type even though they are AF_UNIX specific. They can be set with setsockopt(2) and read with getsockopt(2) by specifying SOL_SOCKET as the socket family.

  • SO_PASSCRED โ€” Enabling this socket option causes receipt of the credentials of the sending process in an SCM_CREDENTIALS ancillary message in each subsequently received message. The returned credentials are those specified by the sender using SCM_CREDENTIALS, or a default that includes the sender's PID, real user ID, and real group ID, if the sender did not specify SCM_CREDENTIALS ancillary data. When this option is set and the socket is not yet connected, a unique name in the abstract namespace will be generated automatically. The value given as an argument to setsockopt(2) and returned as the result of getsockopt(2) is an integer boolean flag.
  • SO_PASSSEC โ€” Enables receiving of the SELinux security label of the peer socket in an ancillary message of type SCM_SECURITY (see below). The value given as an argument to setsockopt(2) and returned as the result of getsockopt(2) is an integer boolean flag. The SO_PASSSEC option is supported for UNIX domain datagram sockets since Linux 2.6.18; support for UNIX domain stream sockets was added in Linux 4.2.
  • SO_PEEK_OFF โ€” See socket(7).
  • SO_PEERCRED โ€” This read-only socket option returns the credentials of the peer process connected to this socket. The returned credentials are those that were in effect at the time of the call to connect(2), listen(2), or socketpair(2). The argument to getsockopt(2) is a pointer to a ucred structure; define the _GNU_SOURCE feature test macro to obtain the definition of that structure from <sys/socket.h>. The use of this option is possible only for connected AF_UNIX stream sockets and for AF_UNIX stream and datagram socket pairs created using socketpair(2).

๐Ÿงš Autobind feature ๐Ÿงš

If a bind(2) call specifies addrlen as sizeof(sa_family_t), or the SO_PASSCRED socket option was specified for a socket that was not explicitly bound to an address, then the socket is autobound to an abstract address. The address consists of a null byte followed by 5 bytes in the character set [0-9a-f]. Thus, there is a limit of 2^20 autobind addresses. (From Linux 2.1.15, when the autobind feature was added, 8 bytes were used, and the limit was thus 2^32 autobind addresses. The change to 5 bytes came in Linux 2.3.15.) the lore is real.


๐Ÿ’… Sockets API ๐Ÿ’…

The following paragraphs describe domain-specific details and unsupported features of the sockets API for UNIX domain sockets on Linux. โœจ the more you know โœจ

UNIX domain sockets do not support the transmission of out-of-band data (the MSG_OOB flag for send(2) and recv(2)). nope. not a thing here.

The send(2) MSG_MORE flag is not supported by UNIX domain sockets.

Before Linux 3.4, the use of MSG_TRUNC in the flags argument of recv(2) was not supported by UNIX domain sockets.

The SO_SNDBUF socket option does have an effect for UNIX domain sockets, but the SO_RCVBUF option does not. For datagram sockets, the SO_SNDBUF value imposes an upper limit on the size of outgoing datagrams. This limit is calculated as the doubled (see socket(7)) option value less 32 bytes used for overhead.


๐Ÿ“ Ancillary messages ๐Ÿ“

Ancillary data is sent and received using sendmsg(2) and recvmsg(2). For historical reasons (there it is again), the ancillary message types listed below are specified with a SOL_SOCKET type even though they are AF_UNIX specific. To send them, set the cmsg_level field of the struct cmsghdr to SOL_SOCKET and the cmsg_type field to the type. For more information, see cmsg(3).

  • SCM_RIGHTS โ€” Send or receive a set of open file descriptors from another process. The data portion contains an integer array of the file descriptors.

Okay so this whole thing is what people call "passing a file descriptor" to another process ๐Ÿ’… but bestie, technically speaking, what's actually getting passed is a reference to an open file description (peep open(2)), and ngl the receiving process is probably gonna end up with a different file descriptor number anyway. Semantically it's the same energy as duplicating (dup(2)) a file descriptor straight into another process's file descriptor table. Slay ๐Ÿซถ

So if the buffer you're using to catch that ancillary data is too small (or just... not there at all ๐Ÿ’€), the ancillary data gets truncated (or fully discarded) and the excess file descriptors get automatically closed over in the receiving process. Not a vibe, but that's the deal.

Same story if the number of file descriptors you receive would push the process past its RLIMIT_NOFILE resource limit (go read getrlimit(2)) โ€” the extras get auto-closed in the receiver. RIP ๐Ÿชฆ

And there's a kernel constant, SCM_MAX_FD, that caps how many file descriptors can be in the array. Try to send an array bigger than that and sendmsg(2) just fails with EINVAL. SCM_MAX_FD is 253 (or 255 before Linux 2.6.38). Periodt.

๐ŸŒธ SCM_CREDENTIALS ๐ŸŒธ

Send or receive UNIX credentials โœจ โ€” yes this is for authentication, it's giving security. The credentials ride along as a struct ucred ancillary message. That structure lives in <sys/socket.h> and looks like this:

struct ucred {
    pid_t pid;    /* Process ID of the sending process */
    uid_t uid;    /* User ID of the sending process */
    gid_t gid;    /* Group ID of the sending process */
};

Heads up bestie: since glibc 2.8, you must define the _GNU_SOURCE feature test macro (before including any header files, okay?? before) or you won't get this struct. Don't get caught lacking ๐Ÿ™ˆ

The kernel checks whatever credentials the sender claims. A privileged process is allowed to specify values that don't match its own. Here's the tea:

  • The sender must specify its own process ID โ€” unless it has the CAP_SYS_ADMIN capability, in which case the PID of any existing process may be specified.
  • Its real user ID, effective user ID, or saved set-user-ID โ€” unless it has CAP_SETUID.
  • Its real group ID, effective group ID, or saved set-group-ID โ€” unless it has CAP_SETGID.

To receive a struct ucred message, you gotta enable the SO_PASSCRED option on the socket ๐Ÿ”‘

๐Ÿฆ‹ SCM_SECURITY ๐Ÿฆ‹

Receive the SELinux security context (the security label) of the peer socket. The ancillary data you get is a null-terminated string holding the security context. Receiver bestie, you should allocate at least NAME_MAX bytes in the data portion of the ancillary message for this. โœจ

And to actually receive the security context, the SO_PASSSEC option must be enabled on the socket (see above ๐Ÿ’–).

When you're sending ancillary data with sendmsg(2), only one item of each of the above types may be included in the sent message. One. Not two. Don't be greedy ๐ŸŽ€

At least one byte of real data should be sent when sending ancillary data. On Linux, this is required to successfully send ancillary data over a UNIX domain stream socket ๐Ÿ’…. When sending ancillary data over a UNIX domain datagram socket, on Linux it's not necessary to send any accompanying real data. But โ€” portable applications should also include at least one byte of real data when sending ancillary data over a datagram socket. Play it safe, iykyk.

When receiving from a stream socket, ancillary data forms a kind of barrier for the received data ๐Ÿšง. For example, imagine the sender transmits like this:

(1)  sendmsg(2) of four bytes, with no ancillary data.
(2)  sendmsg(2) of one byte, with ancillary data.
(3)  sendmsg(2) of four bytes, with no ancillary data.

Now suppose the receiver does recvmsg(2) calls, each with a buffer size of 20 bytes. The first call receives five bytes of data, along with the ancillary data sent by that second sendmsg(2) call. The next call receives the remaining four bytes. The barrier said what it said ๐Ÿงš

If the space you allocated for receiving incoming ancillary data is too small, then the ancillary data gets truncated down to however many headers fit in the supplied buffer (or, for an SCM_RIGHTS file descriptor list, the list of file descriptors may be truncated). And if you provide no buffer for incoming ancillary data at all โ€” i.e., the msg_control field of the msghdr structure you handed to recvmsg(2) is NULL โ€” then the incoming ancillary data is just discarded ๐Ÿ—‘๏ธ. In both of these cases, the MSG_CTRUNC flag will be set in the msg.msg_flags value that recvmsg(2) returns. Good to know fr fr.

๐ŸŽ€ Ioctls ๐ŸŽ€

These ioctl(2) calls return info in value. The correct syntax is:

int value;
error = ioctl(unix_socket, ioctl_type, &value);

And ioctl_type can be:

  • SIOCINQ โ€” For SOCK_STREAM sockets, this call returns the number of unread bytes in the receive buffer. The socket must not be in LISTEN state, otherwise you get an error (EINVAL). SIOCINQ is defined in <linux/sockios.h>. Alternatively you can use the synonymous FIONREAD, defined in <sys/ioctl.h>. For SOCK_DGRAM sockets, the returned value is the same as for Internet domain datagram sockets โ€” check out udp(7) ๐Ÿ’œ.

๐Ÿ˜ญ ERRORS ๐Ÿ˜ญ

Okay so when things go wrong, here's the list. Every single one, no skips:

  • EADDRINUSE โ€” The specified local address is already in use, or the filesystem socket object already exists. Someone beat you to it ๐Ÿ’…
  • EBADF โ€” This one can happen for sendmsg(2) when you're sending a file descriptor as ancillary data over a UNIX domain socket (see SCM_RIGHTS above). It means the file descriptor number you're sending is not valid โ€” like, it's not an open file descriptor, bestie ๐Ÿ˜ฌ
  • ECONNREFUSED โ€” The remote address specified by connect(2) was not a listening socket. This can also happen if the target pathname is not a socket.
  • ECONNRESET โ€” Remote socket was unexpectedly closed. Rude ๐Ÿซ 
  • EFAULT โ€” User memory address was not valid.
  • EINVAL โ€” Invalid argument passed. A common cause is that AF_UNIX wasn't specified in the sun_type field of the passed addresses, or the socket was in an invalid state for the operation you tried to pull.
  • EISCONN โ€” connect(2) called on an already connected socket, or a target address was specified on a connected socket.
  • ENFILE โ€” The system-wide limit on the total number of open files has been reached.
  • ENOENT โ€” The pathname in the remote address you gave to connect(2) did not exist.
  • ENOMEM โ€” Out of memory. ๐Ÿ’€
  • ENOTCONN โ€” Socket operation needs a target address, but the socket is not connected.
  • EOPNOTSUPP โ€” Stream operation called on a non-stream oriented socket, or tried to use the out-of-band data option.
  • EPERM โ€” The sender passed invalid credentials in the struct ucred.
  • EPIPE โ€” Remote socket was closed on a stream socket. If enabled, a SIGPIPE is sent as well. You can dodge that by passing the MSG_NOSIGNAL flag to send(2) or sendmsg(2) ๐Ÿ™
  • EPROTONOSUPPORT โ€” Passed protocol is not AF_UNIX.
  • EPROTOTYPE โ€” Remote socket does not match the local socket type (SOCK_DGRAM versus SOCK_STREAM).
  • ESOCKTNOSUPPORT โ€” Unknown socket type.
  • ESRCH โ€” While sending an ancillary message containing credentials (SCM_CREDENTIALS), the caller specified a PID that does not match any existing process.
  • ETOOMANYREFS โ€” Another sendmsg(2) one, for when you're sending a file descriptor as ancillary data over a UNIX domain socket (again, see SCM_RIGHTS above ๐Ÿ‘€). It occurs if the number of "in-flight" file descriptors exceeds the RLIMIT_NOFILE resource limit and the caller doesn't have the CAP_SYS_RESOURCE capability. An in-flight file descriptor is one that's been sent using sendmsg(2) but hasn't yet been accepted in the recipient process using recvmsg(2).

This error is diagnosed since mainline Linux 4.5 (and in some earlier kernel versions where the fix has been backported). In earlier kernel versions, you could place an unlimited number of file descriptors in flight โ€” by sending each file descriptor with sendmsg(2) and then closing the file descriptor so it wasn't accounted against the RLIMIT_NOFILE resource limit. Wild, right?? Not anymore ๐ŸŒˆ

Other errors can be generated by the generic socket layer, or by the filesystem while generating a filesystem socket object. See the appropriate manual pages for more info, bestie.

โญ VERSIONS โญ

SCM_CREDENTIALS and the abstract namespace were introduced with Linux 2.2 and should not be used in portable programs. Some BSD-derived systems also support credential passing, but the implementation details differ. So like... know your audience ๐Ÿ‘‘

๐Ÿ’– NOTES ๐Ÿ’–

  • Binding to a socket with a filename creates a socket in the filesystem that must be deleted by the caller when it's no longer needed (use unlink(2)). The usual UNIX close-behind semantics apply โ€” the socket can be unlinked at any time and will be finally removed from the filesystem when the last reference to it is closed. Clean up after yourself, it's giving main character energy โœจ
  • To pass file descriptors or credentials over a SOCK_STREAM socket, you must send or receive at least one byte of nonancillary data in the same sendmsg(2) or recvmsg(2) call. No cap ๐Ÿ“
  • UNIX domain stream sockets do not support the notion of out-of-band data. Sorry babe ๐Ÿ’”

๐Ÿ’€ BUGS ๐Ÿ’€

okay so here's the tea, bestie, and it's a little cursed ๐Ÿ™ˆ

When you're binding a socket to an address, Linux is one of the implementations that appends a null terminator if you didn't bother supplying one in sun_path. In most cases this is unproblematic: when the socket address gets retrieved, it will be one byte longer than the one you supplied when the socket was bound. Ngl, fine.

BUT. There is one case where the behavior gets genuinely confusing: if 108 non-null bytes are supplied when a socket is bound, then the addition of that null terminator takes the length of the pathname beyond sizeof(sun_path). Consequently, when you retrieve the socket address (for example, via accept(2)), if the input addrlen argument for the retrieving call is specified as sizeof(struct sockaddr_un), then the returned address structure won't have a null terminator in sun_path. ๐Ÿ˜ญ

In addition, some implementations don't require a null terminator when binding a socket (they use the addrlen argument to determine the length of sun_path), and when the socket address is retrieved on those implementations, there is no null terminator in sun_path.

Applications that retrieve socket addresses can (portably) code to handle the possibility that there is no null terminator in sun_path by respecting the fact that the number of valid bytes in the pathname is:

strnlen(addr.sun_path, addrlen - offsetof(sockaddr_un, sun_path))

Alternatively, an application can retrieve the socket address by allocating a buffer of size sizeof(struct sockaddr_un)+1 that is zeroed out before the retrieval. The retrieving call can specify addrlen as sizeof(struct sockaddr_un), and the extra zero byte ensures that there will be a null terminator for the string returned in sun_path:

void *addrp;

addrlen = sizeof(struct sockaddr_un);
addrp = malloc(addrlen + 1);
if (addrp == NULL)
    /* Handle error */ ;
memset(addrp, 0, addrlen + 1);

if (getsockname(sfd, (struct sockaddr *) addrp, &addrlen)) == -1)
    /* handle error */ ;

printf("sun_path = %s\n", ((struct sockaddr_un *) addrp)->sun_path);

This sort of messiness can be avoided if it is guaranteed that the applications that create pathname sockets follow the rules outlined above under Pathname sockets. ๐Ÿซถ


โœจ EXAMPLES โœจ

The following code demonstrates the use of sequenced-packet sockets for local interprocess communication. It consists of two programs. The server program waits for a connection from the client program. The client sends each of its command-line arguments in separate messages. The server treats the incoming messages as integers and adds them up. The client sends the command string "END". The server sends back a message containing the sum of the client's integers. The client prints the sum and exits. The server waits for the next client to connect. To stop the server, the client is called with the command-line argument "DOWN".

The following output was recorded while running the server in the background and repeatedly executing the client. Execution of the server program ends when it receives the "DOWN" command.

๐ŸŽฌ Example output ๐ŸŽฌ

$ ./server &
[1] 25887
$ ./client 3 4;
Result = 7
$ ./client 11 -5;
Result = 6
$ ./client DOWN;
Result = 0
[1]+  Done                    ./server
$

๐Ÿ“œ Program source ๐Ÿ“œ

/*
 * File connection.h
 */
#ifndef CONNECTION_H
#define CONNECTION_H

#define SOCKET_NAME "/tmp/9Lq7BNBnBycd6nxy.socket"
#define BUFFER_SIZE 12

#endif  // include guard

/*
 * File server.c
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>

#include "connection.h"

int
main(void)
{
    int                 down_flag = 0;
    int                 ret;
    int                 connection_socket;
    int                 data_socket;
    int                 result;
    ssize_t             r, w;
    struct sockaddr_un  name;
    char                buffer[BUFFER_SIZE];

    /* Create local socket.  */

    connection_socket = socket(AF_UNIX, SOCK_SEQPACKET, 0);
    if (connection_socket == -1) {
        perror("socket");
        exit(EXIT_FAILURE);
    }

    /*
     * For portability clear the whole structure, since some
     * implementations have additional (nonstandard) fields in
     * the structure.
     */

    memset(&name, 0, sizeof(name));

    /* Bind socket to socket name.  */

    name.sun_family = AF_UNIX;
    strncpy(name.sun_path, SOCKET_NAME, sizeof(name.sun_path) - 1);

    ret = bind(connection_socket, (const struct sockaddr *) &name,
               sizeof(name));
    if (ret == -1) {
        perror("bind");
        exit(EXIT_FAILURE);
    }

    /*
     * Prepare for accepting connections.  The backlog size is set
     * to 20.  So while one request is being processed other requests
     * can be waiting.
     */

    ret = listen(connection_socket, 20);
    if (ret == -1) {
        perror("listen");
        exit(EXIT_FAILURE);
    }

    /* This is the main loop for handling connections.  */

    for (;;) {

        /* Wait for incoming connection.  */

        data_socket = accept(connection_socket, NULL, NULL);
        if (data_socket == -1) {
            perror("accept");
            exit(EXIT_FAILURE);
        }

        result = 0;
        for (;;) {

            /* Wait for next data packet.  */

            r = read(data_socket, buffer, sizeof(buffer));
            if (r == -1) {
                perror("read");
                exit(EXIT_FAILURE);
            }

            /* Ensure buffer is 0-terminated.  */

            buffer[sizeof(buffer) - 1] = 0;

            /* Handle commands.  */

            if (!strncmp(buffer, "DOWN", sizeof(buffer))) {
                down_flag = 1;
                continue;
            }

            if (!strncmp(buffer, "END", sizeof(buffer))) {
                break;
            }

            if (down_flag) {
                continue;
            }

            /* Add received summand.  */

            result += atoi(buffer);
        }

        /* Send result.  */

        sprintf(buffer, "%d", result);
        w = write(data_socket, buffer, sizeof(buffer));
        if (w == -1) {
            perror("write");
            exit(EXIT_FAILURE);
        }

        /* Close socket.  */

        close(data_socket);

        /* Quit on DOWN command.  */

        if (down_flag) {
            break;
        }
    }

    close(connection_socket);

    /* Unlink the socket.  */

    unlink(SOCKET_NAME);

    exit(EXIT_SUCCESS);
}

/*
 * File client.c
 */

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <sys/un.h>
#include <unistd.h>

#include "connection.h"

int
main(int argc, char *argv[])
{
    int                 ret;
    int                 data_socket;
    ssize_t             r, w;
    struct sockaddr_un  addr;
    char                buffer[BUFFER_SIZE];

    /* Create local socket.  */

    data_socket = socket(AF_UNIX, SOCK_SEQPACKET, 0);
    if (data_socket == -1) {
        perror("socket");
        exit(EXIT_FAILURE);
    }

    /*
     * For portability clear the whole structure, since some
     * implementations have additional (nonstandard) fields in
     * the structure.
     */

    memset(&addr, 0, sizeof(addr));

    /* Connect socket to socket address.  */

    addr.sun_family = AF_UNIX;
    strncpy(addr.sun_path, SOCKET_NAME, sizeof(addr.sun_path) - 1);

    ret = connect(data_socket, (const struct sockaddr *) &addr,
                   sizeof(addr));
    if (ret == -1) {
        fprintf(stderr, "The server is down.\n");
        exit(EXIT_FAILURE);
    }

    /* Send arguments.  */

    for (int i = 1; i < argc; ++i) {
        w = write(data_socket, argv[i], strlen(argv[i]) + 1);
        if (w == -1) {
            perror("write");
            break;
        }
    }

    /* Request result.  */

    strcpy(buffer, "END");
    w = write(data_socket, buffer, strlen(buffer) + 1);
    if (w == -1) {
        perror("write");
        exit(EXIT_FAILURE);
    }

    /* Receive result.  */

    r = read(data_socket, buffer, sizeof(buffer));
    if (r == -1) {
        perror("read");
        exit(EXIT_FAILURE);
    }

    /* Ensure buffer is 0-terminated.  */

    buffer[sizeof(buffer) - 1] = 0;

    printf("Result = %s\n", buffer);

    /* Close socket.  */

    close(data_socket);

    exit(EXIT_SUCCESS);
}

For examples of the use of SCM_RIGHTS, see cmsg(3) and seccomp_unotify(2). ๐Ÿ”ฅ


๐Ÿ‘€ SEE ALSO ๐Ÿ‘€

recvmsg(2), sendmsg(2), socket(2), socketpair(2), cmsg(3), capabilities(7), credentials(7), socket(7), udp(7)


and that's a wrap on UNIX(7), bestie!! ๐Ÿ’…โœจ this one came from the Linux man-pages, version 6.20, dated 2026-02-08 โ€” go read it like five more times, you're gonna slay at sockets fr fr ๐ŸŽ€๐Ÿฆ‹๐Ÿ‘‘

๐Ÿ“ฆ where this page comes from
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  • nixpkgs unstable: man-pages 6.20
  • ๐Ÿ“œ the page's license: Linux-man-pages-1-para
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