xshadertoy(6x)
π xshadertoy (6x) β the XScreenSaver manual, bestie edition π
okay so this is xshadertoy, a lil screensaver from the XScreenSaver manual, and it runs actual shadertoy.com GLSL programs. yeah. iconic. π
β¨ NAME β¨
xshadertoy β screen saver for Shadertoy GLSL programs. literally what it says on the tin, no cap. π
π¦ SYNOPSIS π¦
xshadertoy [--display host:display.screen] [--visual visual] [--window]
[--root] [--delay number] [--speed number] [--scale number]
[--automouse] [--automouse-speed number] [--program-common file]
[--program0 file] [--program1 file] [--program2 file] [--program3 file]
[--program4 file] [--fps]
she takes options. so many options. she's high maintenance and we love her for it. β¨
π DESCRIPTION π
Runs arbitrary GLSL programs that use the shadertoy.com API.
that's it. that's the whole thing. it just. runs your shaders. while you're not looking. main character energy fr fr πΈ
π OPTIONS π
--visualvisual β pick which visual to use. legal values are the name of a visual class, OR the id number (decimal or hex) of a specific visual. your choice bestie π--windowβ draw on a newly-created window. this is the default, so if you do nothing, this is what you get. the low effort option. respect. π«Ά--rootβ draw on the root window. going full desktop wallpaper mode, we love to see it β¨--delaynumber β per-frame delay, in microseconds. default:20000(that's 0.02 seconds for the math girlies π§)--speednumber β animation speed.2.0means twice as fast,0.5means half as fast. go zoom or go slow, no judgment π₯--scalenumber β frame buffer resolution.0.5means halve the resolution for better performance but lower quality output. default1.0, full quality. (so basically: do you want pretty or do you want fast, pick one π)--program0file β GLSL code, each as an input to the previous. π--program1file β GLSL code, each as an input to the previous. π--program2file β GLSL code, each as an input to the previous. π--program3file β GLSL code, each as an input to the previous. π--program4file β GLSL code, each as an input to the previous. π
yes bestie they really do chain β each one feeds into the one before it. it's giving shader relay race πβοΈπ¨
--program-commonfile β GLSL code to prepend to each program. like a lil intro paragraph but for shaders π--automouse|--no-automouseβ whether to pretend to drag the mouse around sinusoidally. defaultfalse. (fake mouse wiggle. sinusoidally. sure.) π--automouse-speedratio β how fast the fake mouse wiggling goes. default1.0.--fps|--no-fpsβ whether to show a frames-per-second display at the bottom of the screen. number go up = serotonin πβ¨
π± ENVIRONMENT π±
DISPLAYβ to get the default host and display number.XENVIRONMENTβ to get the name of a resource file that overrides the global resources stored in theRESOURCE_MANAGERproperty.XSCREENSAVER_WINDOWβ the window ID to use with--root.
(vibe check: these are the environment variables, and they do environment variable things. don't touch unless you know, iykyk π)
π SEE ALSO π
X(1), xscreensaver(1), https://www.shadertoy.com/
go read them. or don't. but like, they're right there. π¦
π COPYRIGHT π
Copyright Β© 2025 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
translation bestie: it's free, do whatever, just keep the copyright notice around and don't come for anyone if it breaks. "as is." periodt. π
πΈ AUTHOR πΈ
Jamie Zawinski.
absolute icon. we stan. π
and that's the whole page!! this was X Version 11, build 6.17-1.fc44 from 13-Oct-2026, filed under xshadertoy(6x) β and no cap, that's a wrap πβ¨π
π¦ where this page comes from
- fedora 44: xscreensaver-gl-extras 1:6.17-1.fc44 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms