morph3d(6x)

πŸ’– morph3d(6x) πŸ’–

okay bestie, so this is a page from the XScreenSaver manual, and we're talking about morph3d β€” yes, that's the lil executable name, she's serving looks in the 6x section πŸ’…


✨ NAME ✨

morph3d β€” 3d morphing objects. that's it. that's the whole vibe. shapes that morph. in 3D. slay. πŸ¦‹


🌸 SYNOPSIS 🌸

morph3d [--display host:display.screen] [--visual visual] [--window]
[--root] [--window-id number] [--count number] [--delay number] [--fps]

πŸŽ€ DESCRIPTION πŸŽ€

okay so it's another 3d shape-changing GL hack, no cap. she has the same shiny-plastic feel as Superquadrics β€” as many computer-generated objects do... 😭 like honestly bestie, the plastic sheen is the moment, we love a glossy queen. ✨


πŸ‘‘ OPTIONS πŸ‘‘

  • --visual visual β€” specify which visual to use. legal values are the name of a visual class, OR the id number (decimal or hex) of a specific visual. you got options, literally. 🌈
  • --window β€” draw on a newly-created window. this is the default, bestie, so if you don't say anything, this is what you get. 🫢
  • --root β€” draw on the root window. main character energy, desktop takeover. πŸ‘‘
  • --window-id number β€” draw on the specified window. you pick the window, she moves in. πŸŽ€
  • --count number β€” 0 - 20. default: 0. (yes really, that's the whole range, respect the limits πŸ™ˆ)
  • --delay number β€” per-frame delay, in microseconds. default: 40000 (that's 0.04 seconds, iykyk). tiny pauses, big drama. ⏳
  • --fps β€” display the current frame rate, CPU load, and polygon count. nerd stats on screen, and honestly? obsessed. πŸ“ŠπŸ”₯

🌈 ENVIRONMENT 🌈

  • DISPLAY β€” to get the default host and display number. she needs to know where to show up, fr fr.
  • XENVIRONMENT β€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property. yes that's a mouthful, no I will not shorten it. πŸ’€
  • XSCREENSAVER_WINDOW β€” the window ID to use with --root.

πŸ’œ SEE ALSO πŸ’œ

go read those too, bestie, expand your lore πŸ“šβœ¨


Copyright Β© 2002 by Marcelo Vianna.

Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

okay so the legal tea, in plain words: you can use it, copy it, change it, ship it, sell it β€” no fee, no drama β€” BUT the copyright notice and this permission notice gotta stay in the docs, and nobody's promising this thing is fit for anything. "as is," no warranty, express or implied. periodt. πŸ’…

🧚 AUTHOR 🧚

Marcelo Vianna.


and that's the whole page, bestie!! this one comes to you from X Version 11, build 6.17-1.fc44, dated 13-Oct-2026 β€” thanks for reading, mwah, take care of her πŸ’–πŸ¦‹βœ¨

πŸ“¦ where this page comes from