juggler3d(6x)
π NAME π
okay so bestie, meet juggler3d β it lives in the 6x XScreenSaver manual, and it's a screen saver that's literally just a dude juggling. iconic behavior honestly.
β¨ SYNOPSIS β¨
juggler3d [--display host:display.screen ] [--root ] [--window-id
number] [--window ] [--mono ] [--install | --noinstall ] [--visual
visual ] [--window-id id ] [--pattern pattern ] [--tail number ] [--real
| --no-real ] [--describe | --no-describe ] [--balls | --no-balls ]
[--clubs | --no-clubs ] [--torches | --no-torches ] [--knives |
--no-knives ] [--rings | --no-rings ] [--bballs | --no-bballs ] [--count
count ] [--cycles cycles ] [--delay delay ] [--ncolors ncolors ] [--fps]
π¦ DESCRIPTION π¦
It draws a stick-man juggling various collections of objects. that's it. that's the whole thing. a little guy. throwing things. in 3D. no cap. π
πΈ OPTIONS πΈ
juggler3d accepts the following options:
--display host:display.screenβ the X11 display to use. it overrides theDISPLAYenvironment variable, so it wins the argument, periodt.--rootβ draw on the root window. main character energy, taking over the whole desktop.--window-id numberβ draw on the specified window.--windowβ draw on a newly-created X window. this is the default, so if you say nothing, this is what you get bestie.--monoβ draw in monochrome. greyscale serve. π©Ά--install | --noinstallβ turn on/off installing colormap.--visual visualβ specify which visual to use. legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.--window-id idβ draw on an already existing X window. (yes,--window-idreally does show up twice in this page with two different descriptions β not a typo on my end, girl, it's just how the man page is built. keep both. π )--pattern " pattern "β specify juggling pattern in annotated site-swap notation. in site-swap notation, the "height" of each throw is given. e.g.,"3"is the height needed to juggle a 3-Cascade. note that these sequences need to be chosen carefully, to avoid collisions. β οΈ
annotations indicate relative hand movements or tricks:
-β Inside throw (default)+β Outside throw=β Cross Throw&β Cross Catchxβ Cross Throw and Catch_β Bounce
--pattern "[ pattern ]"β specify juggling pattern in annotated Adam notation. Adam notation is a little harder to visualize. each integer n represents a cyclic permutation of(0...n). the equivalent site-swap value is determined by calculating how many of the permutations it takes to get back to the identity. the largest number used is the same as the number of objects in the pattern. the advantage of Adam notation is that these sequences do not need to be chosen carefully, since all possible sequences are juggle-able. annotations are the same as in site-swap notation.
for example, both of these describe a 3-Shower:
--pattern "+5 1"
--pattern "[+3 1]"
for further examples, see the portfolio list in the source code.
--tail numberβ Minimum Trail Length.0-100. Default:1. Objects may override this β for example, flaming torches always leave a trail. π₯ (as they should.)--real|--no-realβ Turn on/off real-time juggling. Deprecated. there should be no need to turn off real-time juggling, even on slow systems. adjust speed using--countabove.--describe|--no-describeβ Turn on/off pattern descriptions.--balls|--no-ballsβ Turn on/off Balls.--clubs|--no-clubsβ Turn on/off Clubs.--torches|--no-torchesβ Turn on/off Flaming Torches.--knives|--no-knivesβ Turn on/off Knives. πͺ--rings|--no-ringsβ Turn on/off Rings.--bballs|--no-bballsβ Turn on/off Bowling Balls.--count numberβ Speed.50-1000. Default:200. this determines the expected time interval between a throw and the next catch, in milliseconds.--cycles numberβ Performance Length.50-1000. Default:1000. setting this smaller will force the juggler to switch patterns (and objects) more often.--delay delayβ Additional delay between frames, in microseconds. Default:10000. Deprecated. adjust speed using--count.--ncolors ncolorsβ Maximum number of colors to use. Default:32.--fpsβ Display the current frame rate and CPU load. the little stats girlies stay winning. π
π ENVIRONMENT π
DISPLAYβ to get the default host and display number.XENVIRONMENTβ to get the name of a resource file that overrides the global resources stored in theRESOURCE_MANAGERproperty.XSCREENSAVER_WINDOWβ The window ID to use with--root.
π«Ά SEE ALSO π«Ά
X(1), xscreensaver(1)
π COPYRIGHT π
Copyright Β© 1996,2000,2002,2004 by Tim Auckland. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.
β AUTHOR β
Tim Auckland.
Converted to OpenGL by Jamie Zawinski, 2009.
and that's the whole thing, bestie β this was X Version 11, build 6.17-1.fc44, dated 13-Oct-2026, filed under juggler3d(6x). go forth and watch the little man juggle. slay. πβ¨π
π¦ where this page comes from
- fedora 44: xscreensaver-gl-extras 1:6.17-1.fc44 Β· MIT
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms