fluidballs(6x)

πŸ’– fluidballs(6x) β€” XScreenSaver manual πŸ’–

okay bestie, welcome to the XScreenSaver manual β€” this is the page for fluidballs(6x), and yes, we're about to talk about bouncing balls with main character energy. 🫢

🌸 NAME 🌸

fluidballs β€” literally the physics of bouncing balls. That's the whole name. πŸ’–

✨ SYNOPSIS ✨

here's the exact summoning spell, no cap:

fluidballs [--display host:display.screen] [--visual visual] [--window]
       [--root] [--window-id number] [--count number] [--size number]
       [--gravity number] [--wind number] [--elasticity number] [--delay
       number] [--nonrandom] [--no-shake] [--fps]

πŸ¦‹ DESCRIPTION πŸ¦‹

So this one models the physics of bouncing balls β€” or, depending on the settings, it can model particles in a gas or fluid. Same vibe, different physics era. If "Shake Box" is selected, then every now and then the box will be rotated, changing which direction is down β€” all in order to keep the settled balls in motion. Iconic behavior, honestly. periodt. πŸ’…

πŸ’… OPTIONS πŸ’…

okay bestie, here's the full flag buffet. Every one of these is real, and I'm not summarizing a single one:

  • --visual visual β€” Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. slay.
  • --window β€” Draw on a newly-created window. This is the default.
  • --root β€” Draw on the root window.
  • --window-id number β€” Draw on the specified window.
  • --count number β€” How many balls to display. Default: 300.
  • --size number β€” Maximum size of each ball. Default: 25.
  • --gravity number β€” Coefficient of gravity. Useful values are < 0.1. Default: 0.01.
  • --wind number β€” Wind. Useful values are < 0.1. Default: 0.00.
  • --elasticity number β€” Coefficient of elasticity. Useful values are 0.2 to 1.0. Default: 0.97. Lower numbers make less bouncy balls.
  • --delay number β€” Per-frame delay, in microseconds. Default: 10000 (the page says 0.01 seconds. β€” yes, period included 🫢).
  • --nonrandom β€” Make all balls be the same size.
  • --no-nonrandom β€” Make the balls be random sizes. This is the default.
  • --shake | --no-shake β€” Whether to shake the box if the system seems to have settled down. "Shake" means "change the direction of Down." Capital-D Down, iykyk. πŸ‘€
  • --fps β€” Display the current frame rate and CPU load.

🌈 ENVIRONMENT 🌈

  • DISPLAY β€” to get the default host and display number.
  • XENVIRONMENT β€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
  • XSCREENSAVER_WINDOW β€” The window ID to use with --root.

πŸŽ€ SEE ALSO πŸŽ€

go read these too, bestie:

legally, bestie, here is the exact text:

Copyright Β© 2002 by Peter Birtles and Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

πŸ’œ AUTHOR πŸ’œ

Peter Birtles, Jamie Zawinski, and Steven Barker. legends, all three. πŸ’–


okay that's the whole page, bestie β€” go make those balls bounce. This was X Version 11, version 6.09 (07-Jun-2024), for fluidballs(6x) πŸ’…βœ¨πŸ«Ά

πŸ“¦ where this page comes from