bouncingcow(6x)

โœจ bouncingcow โœจ

okay bestie, it's a manual page from the XScreenSaver collection, and it's for bouncingcow โ€” literally a happy cow on a trampoline in 3D. Moo. ๐Ÿ„๐ŸŒˆ


๐Ÿ’– NAME ๐Ÿ’–

bouncingcow โ€” a happy cow on a trampoline in 3D. Moo. ๐Ÿฎโœจ


๐Ÿฆ‹ SYNOPSIS ๐Ÿฆ‹

bouncingcow [--display host:display.screen] [--visual visual] [--window]
[--root] [--window-id number] [--delay number] [--speed number] [--count
number] [--mathematical] [--texture filename] [--wireframe] [--fps]

๐ŸŽ€ DESCRIPTION ๐ŸŽ€

It's very silly. that's it, that's the whole description. no notes. ๐Ÿ’…


๐ŸŒธ OPTIONS ๐ŸŒธ

  • --visual visual โ€” tell it which visual to use, babe. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
  • --window โ€” draw on a newly-created window. this is the default, so like, if you do nothing, you get this. โญ
  • --root โ€” draw on the root window. main character energy, filling your whole desktop ๐Ÿ’…
  • --window-id number โ€” draw on the specified window. you pick the window, it draws there. that's the vibe.
  • --delay number โ€” per-frame delay, in microseconds. Default: 30000 (0.03 seconds.). so many microseconds. so little time. ๐Ÿ˜ญ
  • --speed number โ€” how fast the cow bounces. Larger for faster. Default: 1.0. crank it if you want chaos ๐Ÿ”ฅ
  • --count number โ€” how many cows! Default 1. yes you can have a whole herd. ๐Ÿ„๐Ÿ„๐Ÿ„
  • --texture filename โ€” an image file to paint on the cow's hide. dress up your girl ๐Ÿ’–
heads up bestie: on most systems, GL textures must have dimensions that are a power of two. no cap, this will bite you if you ignore it.
  • --mathematical โ€” periodically transition to display mathematically ideal cows (spherical, frictionless). yes. spherical. frictionless. ideal. the cow of the mathematicians' dreams. ๐Ÿงš
  • --wireframe โ€” render in wireframe instead of solid. skeleton cow aesthetic, ngl it's a look ๐Ÿ’€
  • --fps โ€” display the current frame rate, CPU load, and polygon count. numbers on screen, we love to see it ๐Ÿ“Š

๐ŸŒˆ ENVIRONMENT ๐ŸŒˆ

  • DISPLAY โ€” to get the default host and display number.
  • XENVIRONMENT โ€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
  • XSCREENSAVER_WINDOW โ€” the window ID to use with --root.

๐Ÿ‘‘ SEE ALSO ๐Ÿ‘‘

X(1), xscreensaver(1)


Copyright ยฉ 2003 by Jamie Zawinski. Moo. ๐Ÿ„

Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. Moo.

No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty. Moo.


๐Ÿซถ AUTHOR ๐Ÿซถ

Jamie Zawinski <jwz@jwz.org>


okay that's the whole page, you're fully caught up bestie ๐ŸŽ€ that footer energy โ€” X Version 11, 6.17-1.fc44, dated 13-Oct-2026, and yes the manual name is bouncingcow(6x) in case anyone asks. slay, go bounce a cow. Moo. ๐Ÿ’–๐Ÿฎโœจ

๐Ÿ“ฆ where this page comes from