bouboule(6x)

πŸ’– NAME πŸ’–

okay so bestie, welcome to bouboule(6x) β€” yes, that’s the manual name, and it’s from the XScreenSaver manual β€” and the program bouboule draws spinning 3D blobs. that’s the name, that’s the game, and the blobs are spinning. πŸ’«

πŸŒ€ SYNOPSIS πŸŒ€

here’s the usage line exactly as it appears, no cap β€” every bracket, every flag, even the no-space moment between [--window-id number] and [--mono] is preserved:

bouboule [--display host:display.screen] [--foreground color]
       [--background color] [--window] [--root] [--window-id number][--mono]
       [--install] [--visual visual] [--ncolors integer] [--delay microseconds]
       [--cycles integer] [--count integer] [-3d]

       [--fps]

also in that synopsis: --display host:display.screen, --foreground color, --background color, and --delay microseconds are right there in the code block. the OPTIONS list below doesn’t hand them separate blurbs, so I’m not inventing any, bestie. 🫢

✨ DESCRIPTION ✨

bouboule draws spinning 3D blobs. that’s the description. it’s short, it’s iconic, it’s giving β€œspinning 3D blobs” and nothing else. πŸŒ€

πŸ’… OPTIONS πŸ’…

okay so bouboule accepts the following options, and I kept every single one:

  • --window β€” Draw on a newly-created window. This is the default.
  • --root β€” Draw on the root window.
  • --window-id number β€” Draw on the specified window.
  • --mono β€” If on a color display, pretend we're on a monochrome display.
  • --install β€” Install a private colormap for the window.
  • --visual visual β€” Specify which visual to use. Legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual.
  • --ncolors integer β€” How many colors should be used (if possible). Default 64. The colors used cycle through the hue, making N stops around the color wheel.
  • --cycles integer β€” the original lists this one with no extra description, so no invented lore from me. 🫢
  • --count integer β€” same energy: listed with no extra description on the page.
  • -3d β€” Do red/blue 3d separations (for 3d glasses.)
  • --fps β€” Display the current frame rate and CPU load.

🌸 ENVIRONMENT 🌸

these environment variables are in the mix:

  • DISPLAY β€” to get the default host and display number.
  • XENVIRONMENT β€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
  • XSCREENSAVER_WINDOW β€” The window ID to use with --root.

πŸ¦‹ SEE ALSO πŸ¦‹

go peek at these, bestie:

legal tea, verbatim because license text is not a vibe contest:

Copyright Β© 1996 by Jeremie Petit.

Permission to use, copy, modify, and distribute this software and its documentation for any purpose and without fee is hereby granted, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation.

πŸ‘‘ AUTHOR πŸ‘‘

shoutout to the author icons behind this:

  • Jeremie Petit <jpetit@essi.fr>, 1996.
  • 3D support by Henrik Theiling <theiling@coli-uni-sb.de>, 04-Sep-96.
  • VMS support by Jouk Jansen <joukj@alpha.chem.uva.nl>, 01-Feb-96.
  • TrueColor support by David Bagley <bagleyd@bigfoot.com>, 01-Feb-96.
  • Ability to run standalone or with xscreensaver added by Jamie Zawinski <jwz@jwz.org>, 15-May-97.

mwah πŸ’‹ β€” this page is from X Version 11, version 6.09 (07-Jun-2024), and it’s bouboule(6x). bye bestie! πŸŒˆπŸ’–

πŸ“¦ where this page comes from