XJUMP(6)
π XJUMP π
okay bestie, listen up β this is the manual page for xjump, and it lives in section 6 of the Games Manual. yes, Games Manual. we're being silly on purpose. come jump with me π¦
β¨ NAME β¨
xjump β it's a jumping game. for X. that's it, that's the whole vibe. πΈ
π SYNOPSIS π
xjump [ -toolkitoption ] ... [ -private ] [ -graphic file ] [ -keymap ]
xjump [ -help ]
literally two ways to summon it. one to play, one to ask it questions. π
π DESCRIPTION π
So. Xjump is a jumping game where you're standing in a Falling Tower β yes the whole building is going down, not just you. The floor you're standing on is sinking right along with the rest of it, and the second that floor gives way (aka it disappears under the bottom of the display) you are dead. gone. π
To survive you have to jump onto the upper floors of the tower. But here's the plot twist, bestie: because the entire tower is sinking, the upper floors are gonna collapse too. so you just keep jumping. to higher floors. forever. until you don't. π
Your score? It's counted by how many floors you jump before you either fall off while trying to reach the next floor, or the floor you're standing on collapses. that's the whole game. highkey stressful. lowkey iconic. π
β¨ OPTIONS β¨
-toolkitoption ...β drop your X toolkit options in here (stuff like-geometry,-display, etc.). the standard toolkit menu, help yourself. π-privateβ use a private colormap. fancy.-graphic FILEβ use the XPM graphic file FILE for graphics. your art, your rules. π¨-keymapβ read keymap directly.-helpβ display a summary of command-line syntax. it's giving "just tell me what to type" and honestly? same.
πΉοΈ GAME CONTROLS πΉοΈ
To begin the game, press the Space-bar from the highscore screen. that's your entrance, main character. β¨
Once the game begins, movement is controlled by the Left and Right arrow keys. To jump, use the Up arrow key. π¦
Now here's the tea: hitting the Left or Right arrow keys many times will cause the player to go faster. You can use this to reach floors that are far away. But be careful not to jump too far and miss! β οΈ You can also change your speed while jumping through midair β and if your reflexes are fast enough, you can salvage a bad jump this way. no cap, that midair save is a whole skill. Good luck! π
To quit the game, press shift-Q. (capital Q energy only, we don't do lowercase here)
π COPYRIGHT π
Copyright (C) 1997-1999
Tatsuya Kudoh(CDR/TK) <kudoh@koken.club.uec.ac.jp>
Masato Taruishi <taru@debian.org>
This is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version without ANY WARRANTIES. π«Ά
okay so that "without ANY WARRANTIES" part is not a joke, it's literally the license talking. respect it.
π AUTHOR π
xjump was written by Tatsuya Kudoh(CDR/TK) <kudoh@koken.club.uec.ac.jp> and Masato Taruishi <taru@debian.org>. legends, fr fr. π
This manual page was written by H. S. Teoh <hsteoh@debian.org>, for the Debian GNU/Linux system. The original game does not come with a manual page. so we made one. you're welcome. π
and that's a wrap, bestie π β this was XJUMP(6), from the Games Manual, and the footer just says XJUMP(6) again because the page is nothing if not consistent. mwah π go jump some floors.
π¦ where this page comes from
- debian bookworm: xjump 2.7.5-6.2+b1
- debian trixie: xjump 2.9.3-1
- ubuntu jammy: xjump 2.7.5-6.2
- ubuntu noble: xjump 2.7.5-6.2build3
- ubuntu questing: xjump 2.9.3-1
- ubuntu resolute: xjump 2.9.3-2
- ubuntu stonking: xjump 2.9.3-8 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms