XCONQ(6)
π XCONQ(6) π
hiii bestie! okay so this page comes from the Games Manual, and it's all about xconq β the X-based configurable strategy game. the vibe is extremely "build your own world and then defend it," iykyk. β¨
πΈ NAME πΈ
xconq β X-based configurable strategy game. iconic, honestly. π
β¨ SYNOPSIS β¨
xconq [ options ] ...
π¦ DESCRIPTION π¦
xconq is a configurable multi-player strategy game. main character energy fr fr.
By default, xconq brings up a series of dialogs that let you choose the game, game variants, and the players. very "let me pick my outfit" but for strategy.
Plus, xconq has extensive and elaborate facilities for building maps, scenarios, and sets of rules, allowing for a wide variety of games. it's giving sandbox but make it tactical. π«Ά
π OPTIONS π
The following options are X-specific:
-bg bgcolorβ sets the background color of the windows.-display displayβ sets the display to be used by the default player.-fg fgcolorβ sets the foreground color of the windows.-geometry geometryβ sets the geometry of the first window.-name nameβ sets the name of the application.-xβ allows the game and the players to be set up interactively via menus. The menus should be self-explanatory.
The following options are generic, and may be used with any version of Xconq that allows command-line arguments:
Each argument will be taken to be a specification of a player who will participate in the game. The format of a player spec is
[name[,ai][/config]@]host[+advantage]
where host is the name of a host. advantage is a multiplier specifying how much more a player gets to start with, so a player at +3 in the standard game gets 3 cities and 15 towns instead of the usual 1 and 5. lowkey huge. π
-e[,ai][+adv] numberβ sets the number of machine players (AIs) not attached to displays. Ifaiand/oradvare supplied, each of the machine players will get that AI type and advantage.-h numberβ createsnumberplayers that may have displays and waits for them to join the game (via-join, see below).
General options:
-c numberβ sets checkpointing to occur everynumberturns.-f nameβ reads the file namedname, interpreting as a game.-g nameβ reads the game namedname.-help,--helpβ displays help information and exits.-host gameβ sets up a network game namedgame.-join gameβ connects to a network game namedgame.-L pathnameβ sets the location to search for game files topathname.-noaiβ suppresses all AI creation when setting up the game.-rβ suppresses the creation of the default player.--versionβ displays version information and exits.-wβ suppresses warnings.
Variant options:
-M width[xheight]β generates a random map of the given size. The size must be at least5x5, although some periods will impose additional constraints on the lower bound. In theory, there is no upper bound (but200x200would be huge).-seqβ makes all the players move one at a time.-simβ allows all the players to move simultaneously.-tgame numberβ limits the total length of the game tonumberminutes.-tside numberβ limits the total time of play for each side tonumberminutes. Time is only counted while actually waiting for input.-tturn numberβ limits the time of play for each side tonumberminutes per side per turn. Time is only counted while actually waiting for input.-vβ makes the entire world seen by all players at the outset. This is useful if exploration is deemed to be time-consuming, or if the world is already known to everybody. Some games have this enabled by default.-Vβ makes everything seen all the time. Some games have this enabled by default.-vvariant-name[=variant-value]β sets variants that are defined by the chosen game. The options-g game -vhelpwill list the available variants.
Designing and debugging options:
-designβ enables designer mode, if available.-D[-GM]β enables debugging output, if available.-R numberβ sets the random seed tonumber, if available.
π ENVIRONMENT VARIABLES π
XCONQLIBβ If this is set to a directory pathname, Xconq will look here for library games.XCONQ_SCORESβ If this is set to a directory, Xconq will use it to store scorefiles instead of the compiled-in default.XCONQHOMEβ This is the pathname to where Xconq will store saved games and preferences for a user. If this is not set, Xconq will use$HOME/.xconqto store per-user files.
π EXAMPLES π
xconq -g standard
Standard game, one human on local display, one AI, 60x30 random world. cute. π
xconq -g crater-lake
One human vs one machine, playing the "crater lake" game.
xconq -e 2 -M 40x20
One human, two mplayers, 40x20 random world.
xconq -e 6 -g u-e1-1998 -V
Seven players (6 mplayer, 1 human), all playing on a 360x140 map of the earth with present-day cities, with everything always visible. Major!
xconq ,ai+4
Standard game, one human and one mplayer, mplayer has advantage of 4.
π§ X DEFAULTS π§
TextFontβ Font for all text.HelpFontβ Font for the help pages.
π AUTHOR π
Stan Shebs (shebs@cygnus.com) (with help from many). king behavior, honestly. π
π FILES π
~/.xconq/save.xconqβ saved game/usr/local/share/xconq/lib/game.dirβ directory of playable games/usr/local/share/xconq/lib/*.gβ predefined games/usr/local/share/xconq/lib/imf.dirβ directory of predefined images/usr/local/share/xconq/lib/*.imfβ predefined images/usr/local/share/xconq/lib/news.txtβ news about features and additions/usr/local/share/xconq/images/β more pictures
π SEE ALSO π
Xconq - the School for Strategy
π DIAGNOSTICS π
If the world is too small for the desired number of players, the program will complain about not being able to place units in good locations. not the placement drama π
π BUGS π
- Specifying multiple games on the command line is usually asking for trouble.
- Some annoying behaviors are actually features.
- Networked games can get out of sync too easily.
π okay that's the whole page, bestie! footer vibes: XCONQ(6) from the Games Manual β no extra date is listed on this page, so that's the tea. bye! β¨
π¦ where this page comes from
- nixos 26.05: xconq 7.5.0-0pre.0.20050612
- nixpkgs unstable: xconq 7.5.0-0pre.0.20050612
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms