UNKNOWN-HORIZONS(6)

๐Ÿ’– UNKNOWN-HORIZONS ๐Ÿ’–

okay bestie, so this is the manual for unknown-horizons, and it lives in section 6 of the Unknown Horizons User Commands manual set. it's a game manual, it's giving main character energy, and we're gonna go through the whole thing together, no skips, no cap. ๐ŸŽ€


๐ŸŒธ NAME ๐ŸŒธ

unknown-horizons โ€” real-time strategy/simulation game. that's the whole vibe. ๐Ÿฆ‹


โœจ SYNOPSIS โœจ

unknown-horizons [{-h | --help}]

๐Ÿงš DESCRIPTION ๐Ÿงš

isometric 2D real-time strategy/simulation fun. yes the manpage literally just says "fun" and honestly? slay.

it puts the emphasis on the economy and the city building aspects, so if you're here to micromanage your lil settlement into greatness, this is your moment. expand your small settlement into a strong and wealthy colony, collect taxes, and supply your inhabitants with valuable goods. ๐Ÿ’œ

increase your power with a well balanced economy, plus strategic trade and diplomacy. it's giving empire-building, it's giving spreadsheet-but-make-it-cute, it's giving obsessed. ๐Ÿ‘‘


๐Ÿ’… OPTIONS ๐Ÿ’…

  • --version โ€” show the program's version number and exit. quick lil flex, then bye. โœŒ๏ธ
  • -h, --help โ€” show this help message and exit. the classic.
  • -d, --debug โ€” Enable debug output to stderr and a logfile.
  • --fife-path=<path> โ€” Specify the path to FIFE root directory.
  • --restore-settings โ€” Restores the default settings. Useful if Unknown Horizons crashes on startup due to misconfiguration. ๐Ÿš‘
  • --mp-master=<ip:port> โ€” Specify alternative multiplayer master server.
  • --mp-bind=<ip:port> โ€” Specify network address to bind local network client to. This is useful if NAT holepunching is not working but you can forward a static port.

๐ŸŽฎ STARTING UNKNOWN HORIZONS ๐ŸŽฎ

  • --start-map=<map> โ€” Starts map. map is the mapname.
  • --start-random-map โ€” Starts a random map. ๐ŸŽฒ
  • --start-specific-random-map=<seed> โ€” Starts a random map with seed seed.
  • --start-scenario=<scenario> โ€” Starts scenario. scenario is the scenarioname.
  • --start-dev-map โ€” Starts the development map without displaying the main menu.
  • --load-game=<game> โ€” Loads a saved game. game is the saved game's name.
  • --load-last-quicksave โ€” Loads the last quicksave. we love a safety net ๐Ÿ’–
  • --edit-map=<map> โ€” Edit map map.
  • --edit-game-map=<game> โ€” Edit the map from the saved game game.
  • --no-audio โ€” Starts UH without sounds. silent mode, stealth mode, library mode ๐Ÿคซ

๐Ÿค– AI OPTIONS ๐Ÿค–

  • --ai-players=<ai_players> โ€” Uses ai_players AI players (excludes the possible human-AI hybrid; defaults to 0).
  • --human-ai-hybrid โ€” Makes the human player a human-AI hybrid (for development only).
  • --force-player-id=<force_player_id> โ€” Set the player with id force_player_id as the active (human) player.
  • --ai-highlights โ€” Shows AI plans as highlights (for development only).
  • --ai-combat-highlights โ€” Highlights combat ranges for units controlled by AI Players (for development only).

๐Ÿ› ๏ธ DEVELOPMENT OPTIONS ๐Ÿ› ๏ธ

  • --debug-log-only โ€” Write debug output only to logfile, not to console. Implies -d.
  • --debug-module=<module> โ€” Enable logging for a certain logging module (for developing only).
  • --logfile=<filename> โ€” Writes log to filename instead of to the uh-userdir
  • --profile โ€” Enable profiling (for developing only).
  • --max-ticks=<max_ticks> โ€” Run the game for max_ticks ticks.
  • --no-freeze-protection โ€” Disable freeze protection.
  • --string-previewer โ€” Enable the string previewer tool for scenario writers
  • --no-preload โ€” Disable preloading while in main menu
  • --game-speed=<game_speed> โ€” Run the game in the given speed (Values: 0.5, 1, 2, 3, 4, 6, 8, 11, 20)
  • --gui-log โ€” Log gui interactions
  • --sp-seed=<seed> โ€” Use this seed for singleplayer sessions.
  • --create-mp-game โ€” Create an multiplayer game with default settings.
  • --join-mp-game โ€” Join first multiplayer game.
  • --no-atlas-generation โ€” Disable atlas generation.

๐Ÿ› BUGS ๐Ÿ›

found something cursed? the bugtracker can be found at https://github.com/unknown-horizons/unknown-horizons/issues. go tell them, they wanna know, fr fr. ๐Ÿ™ˆ


๐Ÿ‘‘ AUTHOR ๐Ÿ‘‘

The Unknown Horizons Team <team@unknown-horizons.org> โ€” absolute icons, every single one of them. ๐Ÿ’–


Copyright ยฉ 2008-2017 The Unknown Horizons Team

Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 3 or (at your option) any later version published by the Free Software Foundation.


okay that's the whole thing, bestie!! this page is unknown-horizons, dated 2017-04-27, and it belongs to the UNKNOWN-HORIZONS(6) manual. read it, love it, run it, slay. ๐Ÿ’…โœจ๐ŸŽ€๐Ÿฆ‹๐ŸŒธ