trackballs(6)
β¨ trackballs β the manual page π
okay bestie, buckle up, because we're talking about trackballs, from section 6 (Games) of the manual. yes this is a real game and yes it absolutely slaps π
π SYNOPSIS
trackballs [-w] [-m] [-y] [-f] [-e -l<level> -t<level>] [-r<width>]
[-s<sensitivity>] ...
that's it, that's the whole vibe. the ... at the end is doing main character energy fr fr π¦
π DESCRIPTION
so. Trackballs is a simple game that was inspired by the classic Atari 1980's arcade game 'Marble Madness' (which was later released by Electronic Arts for the Amiga and other platforms). iconic lineage honestly π
the whole thing is: you steer a marble ball through a labyrinth that is absolutely packed with sharp objects, pools of acid, and other obstacles, and you collect points. when the ball passes through the goal it moves on to the next, more difficult track β unless the time runs out. so basically, don't be slow π
real talk though: this game is not intended to be a replica of Marble Madness, it's merely inspired by it. like, the game uses 3D graphics even though the original game had no real use for it. and also the game is fully programmable with a scripting extension (Guile), plus it includes a level editor so you can easily create new levels. we love a multi-talented queen π
β¨ OPTIONS β¨
every single flag, no skips, no cap:
-h,--helpβ shows you the usage information. your little "what do i do" safety net π«Ά-l,--levelβ start from a level.-w,--windowedβ run in a window. (default is fullscreen, jsyk)-m,--muteβ mute the sound π-y,--low-memoryβ attempts to conserve memory usage.-s,--sensitivityβ mouse sensitivity, default1.0π-f,--fpsβ displays the framerate. numbers go brrr π-v,--versionβ tells you the current version number.-9,--debug-joystickβ debug joystick status πΉοΈ-j,--repair-joystickβ corrects for bad joysticks. fixing what's broken, we love to see it π-t,--touchβ updates a map to the latest format.
πΈ ENVIRONMENT
GUILE_LOAD_PATHβ specifies the directory where the guile files are.TRACKBALLSβ specifies a preferred share directory. this is ignored if invalid, so don't come crying if you typo it π
π FILES
here's where everything lives, bestie:
/usr/bin/trackballsβ the executable file for trackballs πβοΈ/usr/share/games/trackballsβ necessary shared files for trackballs./usr/share/localeβ location of the locale files, if applicable./usr/share/doc/trackballsβ detailed package documentation π~/.trackballs/β per user settings directory. your personal little corner π
π¦ EXAMPLE
to run this program the standard way, type:
trackballs
to disable audio and start in windowed mode:
trackballs -m -w
alternatively you can test a level with:
trackballs -l steep
look at that, steep is right there as an example level name, use it, slay π§
β NOTES
full documentation for the game and the editor can be found in the detailed package documentation, or over at https://trackballs.github.io/docs/index.html. go read it, iykyk π
π AUTHORS
for a detailed list of authors, see the AUTHORS.md file in the source package.
and that's the whole page, bestie!! this manual page came to you from Mathias Broxvall and it's dated 2018-04-02, filed under trackballs(6). mwah, go play some marble madness-inspired 3D labyrinth chaos, you've earned it πβ¨π
π¦ where this page comes from
- debian bookworm: trackballs 1.3.4-1 Β· GPL-2.0-or-later
- debian trixie: trackballs 1.3.4-2 Β· GPL-2.0-or-later
- ubuntu jammy: trackballs 1.3.3-1 Β· GPL-2.0-or-later
- ubuntu noble: trackballs 1.3.4-1 Β· GPL-2.0-or-later
- ubuntu questing: trackballs 1.3.4-2
- ubuntu resolute: trackballs 1.3.5-1 Β· GPL-2.0-or-later
- ubuntu stonking: trackballs 1.3.5-1 Β· GPL-2.0-or-later
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms