Teeworlds(6)

๐ŸŽ€ TEEWORLDS(6) โ€” the teeworlds client, bestie edition ๐ŸŽ€

okay so hi. you found the Teeworlds(6) manual page and honestly? you're about to have the best time. this is the whole vibe of the Teeworlds client, translated into a language your brain actually accepts. let's go ๐Ÿ’–


โœจ NAME โœจ

teeworlds โ€” the Teeworlds Client. that's it, that's the name, she's iconic, she's the whole point ๐Ÿ‘‘


๐ŸŒธ SYNOPSIS ๐ŸŒธ

teeworlds ["option value"]...

so like. you run teeworlds, and then you can throw options at her, each one as a little "option value" pair. as many as you want. go off. ๐Ÿ’…


๐Ÿฆ‹ DESCRIPTION ๐Ÿฆ‹

This manual page documents briefly the teeworlds command. lowkey it's the quick lil tour, not the whole encyclopedia, iykyk.

teeworlds is the Teeworlds client. and what is that, you ask? it's an online multi-player platform 2D shooter. yes bestie. platforms. 2D. shooting. online. multi-player. the whole package. it's giving 2008 and it ATE ๐Ÿ”ฅ


๐Ÿ’… OPTIONS ๐Ÿ’…

heads up, and this is a direct quote from the manpage energy: this is not a full list! so don't come for me if your fave flag isn't here. these are just the ones the page lists, and we're listing every single one, no skipping, no cap. โœจ
  • bind key command [value] โ€” ties a key to a command, and you can optionally pass a value along with it. keyboard shortcuts, but make it personal ๐ŸŽ€
  • exec configfile โ€” runs a config file. feed her your settings, she'll eat them up ๐Ÿ’œ
  • connect server:port โ€” connects you to a server at that address and port. the actual "let's play" button, fr fr ๐ŸŒˆ
  • player_name <string> โ€” sets your player name. this is your identity. choose wisely, main character ๐Ÿ’–
  • password <string> โ€” the password. for servers that want one. secret lil string ๐Ÿคซ
  • logfile <string> โ€” where the log goes. your receipts, saved to disk ๐Ÿงš
  • cl_cpu_throttle <binary> โ€” client CPU throttle, binary on/off. let your processor breathe a lil ๐Ÿ˜ฎ๐Ÿ’จ
  • cl_editor <binary> โ€” client editor toggle, binary. map-making mode, unlocked โœจ
  • b_filter_string <string> โ€” browser filter string. filter the server list by text ๐ŸŒธ
  • b_filter_full <binary> โ€” browser filter for full servers, binary ๐Ÿซถ
  • b_filter_empty <binary> โ€” browser filter for empty servers, binary ๐Ÿ“
  • b_filter_pw <binary> โ€” browser filter for passworded servers, binary ๐Ÿ”’
  • b_filter_ping <binary> โ€” browser filter by ping, binary ๐Ÿ“ถ
  • b_filter_gametype <integer> โ€” browser filter by gametype, and it takes an integer ๐Ÿ’ซ
  • b_filter_compatversion <binary> โ€” browser filter for compat version, binary ๐Ÿงฉ
  • b_sort <integer> โ€” how the browser sorts stuff, integer style ๐Ÿ“Š
  • b_sort_order <binary> โ€” the sort order, binary. ascending? descending? her call ๐Ÿ’…
  • b_max_requests <integer> โ€” max requests the browser makes, as an integer ๐Ÿ“จ
  • snd_rate <integer> โ€” sound rate, integer. the audio pipeline, tuned ๐Ÿ”Š
  • snd_enable <binary> โ€” sound on or off, binary. do you want to hear the tee go pew? ๐ŸŽต
  • snd_volume <integer> โ€” volume, integer. turn it UP โฌ†๏ธ
  • snd_noactive_mute <binary> โ€” mutes sound when the window isn't active, binary. polite queen behavior ๐Ÿค
  • gfx_screen_width <integer> โ€” screen width, integer. pixels, but horizontal ๐Ÿ“
  • gfx_screen_height <integer> โ€” screen height, integer. pixels, but vertical ๐Ÿ“
  • gfx_fullscreen <binary> โ€” fullscreen on/off, binary. immersive mode, periodt ๐Ÿ–ฅ๏ธ
  • gfx_color_depth <integer> โ€” color depth, integer. how many colors she's serving ๐ŸŽจ
  • gfx_clear <binary> โ€” gfx clear, binary. fresh canvas energy ๐Ÿงผ
  • gfx_vsync <binary> โ€” vsync, binary. sync those frames, avoid the tearing ๐Ÿ˜Œ
  • gfx_display_all_modes <binary> โ€” display all modes, binary. show me EVERYTHING ๐Ÿ‘€
  • gfx_texture_compression <binary> โ€” texture compression, binary. squish those textures to save space ๐Ÿ—œ๏ธ
  • gfx_high_detail <binary> โ€” high detail, binary. do you want the pretty version or not ๐Ÿ’Ž
  • gfx_texture_quality <binary> โ€” texture quality, binary. the texture glow-up ๐ŸŒŸ
  • gfx_fsaa_samples <integer> โ€” FSAA samples, integer. anti-aliasing, but make it a number ๐Ÿ”
  • gfx_refresh_rate <integer> โ€” refresh rate, integer. hz, bestie, hz โšก
  • gfx_debug_resizable <binary> โ€” debug resizable, binary. debugging, but the window is resizeable ๐Ÿ™ˆ
  • inp_mousesens <integer> โ€” mouse sensitivity, integer. this one changes lives, ngl ๐Ÿ–ฑ๏ธ
  • debug <binary> โ€” debug mode, binary. the behind-the-scenes peek ๐Ÿ›
  • cl_predict <binary> โ€” client prediction, binary. she guesses the future so it feels smooth ๐Ÿ”ฎ
  • cl_nameplates <binary> โ€” nameplates on/off, binary. see who's who ๐Ÿท๏ธ
  • cl_nameplates_always <binary> โ€” always show nameplates, binary. no hiding, be seen ๐Ÿ’ซ
  • cl_autoswitch_weapons <binary> โ€” auto-switch weapons, binary. she picks, you shoot ๐Ÿ”ซ
  • cl_showfps <binary> โ€” show FPS, binary. the little number that judges your setup ๐Ÿ“ˆ
  • cl_airjumpindicator <binary> โ€” air jump indicator, binary. yes bestie, we're tracking the jumps ๐Ÿฆ˜
  • cl_threadsoundloading <binary> โ€” threaded sound loading, binary. load sounds in a whole separate thread, multitasking queen ๐Ÿงต
  • cl_warning_tuning <binary> โ€” tuning warnings, binary. she'll tell you when something's off โš ๏ธ
  • cl_mouse_deadzone <integer> โ€” mouse deadzone, integer. the lil zone where nothing happens ๐Ÿ•ณ๏ธ
  • cl_mouse_followfactor <integer> โ€” mouse follow factor, integer. how hard the camera chases your cursor ๐ŸŽฏ
  • cl_mouse_max_distance <integer> โ€” mouse max distance, integer. how far she'll let you stray ๐Ÿ“
  • cl_motd_time <integer> โ€” MOTD time, integer. how long the message of the day hangs around ๐Ÿ“œ
  • ed_showkeys <binary> โ€” editor show keys, binary. keyboard display in the editor ๐ŸŽน
  • cl_flow <binary> โ€” client flow, binary. the flow state, activated ๐ŸŒŠ
  • cl_show_welcome <binary> โ€” show welcome, binary. the lil hello screen ๐Ÿซถ
  • player_user_custom_color <binary> โ€” use custom color, binary. dye your tee your way ๐ŸŽจ
  • player_color_body <integer> โ€” body color, integer. the torso, the moment ๐Ÿ’—
  • player_color_feet <integer> โ€” feet color, integer. yes the feet have a color. yes it matters ๐Ÿ‘Ÿ
  • player_skin <integer> โ€” skin, integer. the whole fit, chosen by number ๐Ÿ‘—
  • dbg_tuning <binary> โ€” debug tuning, binary. tuning debug, but make it a toggle ๐Ÿ”ง
  • ui_page <integer> โ€” UI page, integer. which page of the UI you're on ๐Ÿ“„
  • ui_server_addess <string> โ€” UI server address, string. (yes, it's spelled addess in the manpage. i don't make the rules, i just report them faithfully ๐Ÿ’€)
  • ui_scale <integer> โ€” UI scale, integer. big UI, small UI, your call ๐Ÿ”Ž
  • ui_color_hue <integer> โ€” UI color hue, integer. the hue of the whole vibe ๐ŸŒˆ
  • ui_color_sat <integer> โ€” UI color saturation, integer. how juicy the colors get ๐Ÿน
  • ui_color_lht <integer> โ€” UI color lightness, integer. how bright she shines โœจ
  • ui_color_alpha <integer> โ€” UI color alpha, integer. transparency, the see-through moment ๐Ÿซง

๐Ÿ’œ SEE ALSO ๐Ÿ’œ


๐Ÿ‘‘ AUTHOR ๐Ÿ‘‘

Teeworlds was written by Magnus Auvinen. absolute legend, we love him, no notes ๐Ÿ’–

This manual page was written by Jack "jscinoz" Coulter <jscinoz@gmail.com> for the Debian project (but may be used by others). Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.

On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL-2.

so yeah, licensing talk: GPL-2 or any later version, copy it, share it, remix it, it's all good, and the full text lives at that path above. legal but make it cute ๐Ÿ“š

and that's the whole page, bestie!! this was Teeworlds(6), dated April 14, 2008, and honestly? she still slays. go play. go build. go be the main character of your own server. mwah ๐Ÿ’‹

๐Ÿ“ฆ where this page comes from