sopwith(6)
โจ sopwith โ the manual, but make it make sense โจ
okay bestie, welcome to sopwith(6) ๐ this is the games manual for a whole entire aerial combat shoot 'em up and we are gonna go through it together, no skimming, no skipping, every single flag accounted for. buckle up ๐
๐ธ NAME ๐ธ
sopwith โ classic aerial combat shoot em up game ๐ฉ๏ธ๐ฅ
๐ฆ SYNOPSIS ๐ฆ
sopwith [ -n | -s | -c | -l | -j host ] [-f] [-glevel] [-m filename]
[-q]
likeโฆ that's the whole vibe check right there. moving on ๐
๐ DESCRIPTION ๐
Sopwith is a modern port of the classic 1980s shoot 'em up game of the same name. it's got a whole World War I aviation theme going on โ very vintage, very "we're flying biplanes in 1917 and we have opinions about it". ๐ฉ๏ธโจ
the object of the game? destroy all enemy targets with a somewhat limited airforce. yes, limited. you do not get infinite anything (unless you're in novice mode, we'll get there). this is the challenge, bestie, embrace it ๐
it can be played both in single player and multiplayer mode over a TCP/IP network ๐
Sopwith looks for a configuration file in the user's home directory at:
~/.local/share/SDL Sopwith/sopwith.cfg
important detail tho โ the config file is only generated after you change one of the settings from the in-game options menu. so don't go looking for it before you've touched something. details about what's actually inside that file live in sopwith.cfg(5) ๐
๐ OPTIONS ๐
every flag, every one, no crumbs left behind:
-nโ start a single player game in novice mode. in novice mode there are no oxen or birds, you have infinite ammo and bombs, and it is not possible to stall the plane. this is the good option if you're new to the game, or if you're just here for casual gameplay without so much of a challenge ๐ผ๐ซถ-sโ start a single player game in expert mode ๐ฅ-cโ start a single player vs. computer game ๐ค-lโ start a network game listening for a network connection. see the section "MULTIPLAYER SERVERS" below for more details ๐ก-pโ use a different TCP port for multiplayer games than the default (3847) ๐-j host:portโ start a network game, connecting to another listening host as specified byhost:port. if the port number is not specified then TCP port 3847 is used ๐งญ-fโ start in full screen mode if possible ๐ฅ๏ธโจ-glevelโ start the game on the indicated difficulty level. for instance, use-g2to start the game on level 2. the default is level 0 ๐-qโ turn off sound (quiet) ๐-m filenameโ load new mission (level) from the givenfilename. seesopwith-mission(5)for details of the level format ๐บ๏ธ-vor--versionโ show version number and exit ๐ท๏ธ
๐ EXAMPLES ๐
okay here's how you actually use this thing:
sopwith -c -q
start a single player game vs. the computer with sound disabled ๐ค๐
sopwith -g3 -p 9999 -l
start a game server, listening on TCP port 9999, playing on level three difficulty ๐ก3๏ธโฃ
sopwith -j example.com:9999
connect to a game server at example.com on TCP port 9999 ๐
๐ฎ CONTROLS ๐ฎ
the standard controls on a US layout keyboard are as follows โ memorize these, they're your whole personality now:
,(comma) โ pull up โฌ๏ธ/(slash) โ pull down โฌ๏ธ.(period) โ flip plane ๐Zโ decrease speed ๐Xโ increase speed ๐spaceโ fire machine gun ๐ซBโ drop bomb ๐ฃHโ autopilot plane to home base ๐Sโ turn on sound effects ๐Ctrl+Rโ restart the current game, only works in single player mode ๐Ctrl+Qโ quit the current game, only works in single player mode ๐ชCtrl+Cโ quit โCtrl+CCtrl+CCtrl+Cโ quit immediately ๐ค (yes, you gotta mash it three times, the plane is not letting go easily)
โญ SCORING โญ
playing the game, you can rack up a score based on targets destroyed ๐ฏ you lose the same number of points if your own targets get destroyed. yes, symmetric. rude? maybe. but that's the rules ๐
the scoring is as follows:
- Enemy Plane โ
50points - Ground target โ
100points - Oil tank โ
200points - Planes left over when completing a level โ
25points each
if you do very well, you may obtain a high score! ๐ the high score is shown on the title screen of the game after 10 seconds. high scores are stored in the high score file:
~/.local/share/SDL Sopwith/hiscores.txt
๐ง DASHBOARD ๐ง
at the bottom of the screen, the plane's dashboard is shown. it consists of several components, and honestly it's giving cockpit instrument panel realness:
- Score โ your current score, which is accumulated from the enemy targets and planes you have successfully destroyed (see SCORING above). in multiplayer two scores are shown, so that both players can see each others' scores ๐
- Lives (Cyan) โ number of lives remaining. you have five lives ๐ฉต
- Fuel (Cyan) โ amount of fuel remaining in your aircraft. once this becomes empty, you need to return to your home base to refuel, or your plane will crash ๐โฝ
- Bombs (Magenta) โ number of bombs remaining. you can carry a maximum of five bombs. once you have dropped all of them, you must return to your home base to get more ๐ฃ๐
- Bullets (White) โ number of bullets left for your machine gun. once you have used up all your ammunition, you must return to your home base to get more ๐ซ๐ค
- Map โ shows the contents of the level. cyan and magenta dots indicate the positions of allied and enemy planes and ground targets ๐บ๏ธ
๐ธ TIPS ๐ธ
the following are some tips for playing the game โ listen, these are genuinely useful, don't skip them:
- start off by playing in single player mode before playing against the computer. this will allow you to "get the feel of the stick" without being attacked by enemy planes. practice dropping bombs on ground targets, as this is a key skill ๐ฃ
- accelerate to maximum speed on takeoff, otherwise you may stall the plane. moving at speed is particularly important when playing against the computer, as you are otherwise likely to be outmaneuvered by the enemy planes ๐
- bombs can be used against planes as well as ground targets. it can sometimes be easier to hit a plane with a bomb instead of the machine gun ๐ฅ
- the machine gun can be used to destroy ground targets as well as planes. this can save time if you run out of bombs, and some targets at the edges of the map are even easier to destroy this way. since the machine gun has a limited range, reducing your speed when attacking a ground target can give you more time to aim and attack before you have to pull away. but don't reduce the speed too much or the plane may stall โ ๏ธ
- computer planes will try to tail you so that they can shoot you down. don't allow them to get a clear shot. "wiggling" the plane by repeatedly pulling up and down can be an effective evasive maneuver ๐
- firing your machine gun through a flock of birds will cause the birds to disperse, and the computer planes will sometimes hit a bird and crash. however, this tactic can also backfire for obvious reasons ๐ฆ๐
- each computer plane has a "territory" and if you escape that territory they will break off their pursuit. at the boundary between territories you can sometimes trick two planes into crashing into each other ๐ง โจ
- when your plane is crashing, the pull up/down keys still have a small effect on your trajectory. you can use this to try to crash your plane into an enemy ground target ๐
- hitting the top of your screen stalls your plane. hold down the pull up key to break out of the stall before your plane crashes into the ground โฌ๏ธ๐ญ
- the autopilot can make mistakes that lead to a crash. this is particularly a risk in higher levels if you're flying at very high speed. to avoid crashing, make sure that you're as close as possible to your home base before hitting the home key, and that you have a clear path to the runway ๐ โ ๏ธ
- it's possible to fly upside down, but trying to drop bombs while inverted is usually unwise ๐๐ฃ
๐ MEDALS ๐
if the "medals" game option is turned on, the player is rewarded with ribbons and medals for the following โ yes, this game has a whole award ceremony built in, main character energy fr:
- Flying Ace Ribbon (cyan with a single white stripe) โ shooting down
5planes ๐๏ธ - Top Flying Ace Ribbon (cyan with two white stripes) โ shooting down
25planes (difficult!) ๐ฎโ๐จ - Service Ribbon (cyan with white edges) โ three successful raids ๐ซก
- Perfect Ribbon (white with two magenta stripes) โ finishing a level with no planes lost โจ
- Competence Medal (white medal on a cyan ribbon) โ gaining
25points in a single flight, where3points are awarded per plane and4per building ๐ - Ribbon of Competence (white with magenta stripe) โ as above, a second time ๐
- Purple Heart (magenta heart on a cyan ribbon) โ returning to base after having been damaged. this medal is impossible to attain if wounded planes are turned off ๐
- Ribbon of Valour (magenta with white stripe) โ gaining a certain number of points for destroyed planes and buildings; the points depend on whether the player was damaged at that point in time, and how far away the destroyed object was from the player's base ๐๏ธ
- Victoria Cross (cyan cross on a magenta ribbon) โ as above, but a few more points ๐
important caveat bestie: medals are only awarded if you get back to base safely. for example, if you destroy some targets but then crash, or if you shoot down a plane but get shot down yourself, it doesn't count. no posthumous medals, the game said "we don't do that here" ๐ญ
๐ FILES ๐
okay so here's where Sopwith keeps its stuff, bestie โ paths are literal, don't @ me.
~/.local/share/SDL Sopwith/sopwith.cfgโ this is the configuration file, the main character of your settings. Go readsopwith.cfg(5)for the deets. ๐/var/games/sopwith/hiscores.txtโ the high scores file, shared by every user on the system. lowkey iconic, highkey risky: it's usually installed world-writable, so be aware that other people can cheat and edit their names into the list. not cute, but that's the warning. ๐ญ~/.local/share/SDL Sopwith/hiscores.txtโ the alternate high scores file. If the system-wide high scores file doesn't exist, the game will save one here instead. backup bestie energy. ๐ซถ
๐ SEE ALSO ๐
go read these too, iykyk:
๐ AUTHORS ๐
Originally written by David L. Clark for BMB Compuscience. Modern SDL port by Simon Howard, Jesse Smith. legends only. ๐
๐ฆ HISTORY ๐ฆ
Sopwith was originally developed by BMB Compuscience of Canada as a demonstration game for their Imaginet Networking System. The system was not commercially successful, but Sopwith became a popular game for the IBM PC and compatibles. A sequel that fans refer to as "Sopwith 2" was actually a newer version rather than a different game, but it included extra features, such as oxen and birds (the oxen being an in-joke reference to a BMB employee who was nicknamed "Ox"). ๐
The original author, David L. Clark, later released "Sopwith - The Network Edition" with several extra features including comical heads-up "splats" and wounded planes; a follow-up titled "The Author's Edition" contained the same features. This version of Sopwith is based on the released source code to the Author's Edition. periodt.
The real Sopwith Camel F.1 was one of the most famous fighter planes of World War I; Camel pilots shot down 1,294 enemy aircraft over the course of the war, more than any other aircraft. The plane gained a reputation for being agile but difficult to fly; many novice pilots crashed the plane on takeoff. The Camel was designed and manufactured by the Sopwith Aviation Company, founded by aviation pioneer Thomas Sopwith; 5,490 aircraft were produced. In popular culture the Camel is known for being the biplane flown by the protagonist in the Biggles series of novels, and by Snoopy in the Peanuts comic strip. ๐ฉ๏ธโจ
๐ COPYRIGHT ๐
Copyright ยฉ 1984, 1985, 1987 BMB Compuscience Inc. Copyright ยฉ 1984-2000 David L. Clark Copyright ยฉ 2001-2024 Simon Howard, Jesse Smith
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
okay that's the whole vibe, bestie โ sopwith(6) out. the footer's got the source/version and date energy, but we're not copy-pasting that line, we're just blowing a kiss. ๐๐โจ
๐ฆ where this page comes from
- fedora 43: sopwith 2.9.0-1.fc43 ยท GPL-2.0-or-later
- fedora 44: sopwith 2.9.0-2.fc44 ยท GPL-2.0-or-later
- ubuntu resolute: sopwith 2.9.0-1 ยท GPL-2.0-only
- ๐ girlified by deepseek-ai/DeepSeek-V4.1-Flash on : a language model's rewrite of the original, under its terms