skytentacles(6)

πŸ“¦
version 6.15 Β· 2 versions
, in alpine 3.24, arch rolling, nixpkgs unstable

πŸ¦‘ skytentacles(6) πŸ¦‘

okay bestie, welcome to the XScreenSaver manual page for skytentaclesβ€”the one with 3D tentacles from the sky. yes, that's the whole vibe. grab ur water, we're going in. πŸ’…βœ¨

πŸ’– NAME πŸ’–

skytentacles - 3D tentacles from the sky! literally. πŸ¦‘πŸŒˆ

πŸŒ€ SYNOPSIS πŸŒ€

skytentacles [--display host:display.screen] [--visual visual]
[--window] [--root] [--window-id number] [--delay int] [--speed ratio]
[--count int] [--slices int] [--length float] [--wiggliness ratio]
[--flexibility ratio] [--color color] [--stripe-color color]
[--sucker-color color] [--segments int] [--thickness ratio]
[--no-smooth] [--fps]

😱 DESCRIPTION 😱

okay so there is a tentacled abomination in the sky. From above you it devours. that's the tweet. πŸ˜­πŸ¦‘ no cap.

✨ OPTIONS ✨

  • --visual visual β€” pick which visual to use. legal values are the name of a visual class, or the id number (decimal or hex) of a specific visual. 🎨
  • --window β€” draw on a newly-created window. this is the default, bestie.
  • --root β€” draw on the root window.
  • --window-id number β€” draw on the specified window.
  • --delay int β€” delay between frames, in microseconds. default 30000.
  • --speed ratio β€” less than 1 for slower, greater than 1 for faster. default 1.
  • --count int β€” how many tentacles. default 8. πŸ¦‘πŸ¦‘πŸ¦‘
  • --thickness ratio β€” less than 1 for thinner tentacles, greater than 1 for thicker. default 1.
  • --length ratio β€” length of the tentacles. default 9.
  • --wiggliness ratio β€” a measure of how bendy the tentacles are. smaller numbers result in smoother flexing; larger numbers make it "crinkly". default 0.35.
  • --flexibility ratio β€” another measure of how bendy the tentacles are. smaller numbers result in straighter tentacles; larger numbers result in more extreme curves. default 0.35.
  • --color color β€” part of the tentacle-color trio; shared color note is right below.
  • --stripe-color color β€” another part of the tentacle-color trio; same shared note.
  • --sucker-color color β€” third part of the tentacle-color trio; same shared note.
shared color note: the colors of the various parts of the tentacle. default is green with a redish stripe. πŸ“
  • --slices int β€” takes an int; the page doesn't give it a separate description.
  • --segments int β€” larger numbers increase number of polygons in the object mesh. default 32.
  • --no-smooth β€” make the tentacles appear faceted instead of smooth. it's giving faceted, not smooth. πŸ’…
  • --fps β€” display the current frame rate, CPU load, and polygon count. πŸ‘‘

🌱 ENVIRONMENT 🌱

  • DISPLAY β€” to get the default host and display number.
  • XENVIRONMENT β€” to get the name of a resource file that overrides the global resources stored in the RESOURCE_MANAGER property.
  • XSCREENSAVER_WINDOW β€” the window ID to use with --root.

πŸ‘€ SEE ALSO πŸ‘€

X(1), xscreensaver(1). go read those too, iykyk. πŸ’–

legal tea, bestie: Copyright Β© 2008 by Jamie Zawinski. Permission to use, copy, modify, distribute, and sell this software and its documentation for any purpose is hereby granted without fee, provided that the above copyright notice appear in all copies and that both that copyright notice and this permission notice appear in supporting documentation. No representations are made about the suitability of this software for any purpose. It is provided "as is" without express or implied warranty.

πŸ‘‘ AUTHOR πŸ‘‘

Jamie Zawinski. periodt. πŸ’œ


πŸ’– that's the whole page, bestie! source: X Version 11; version 6.15; date 30-Mar-2026; manual page skytentacles(6). mwah! πŸ’–

πŸ“¦ where this page comes from