SHOGIVAR(6)

πŸ’– NAME πŸ’–

shogivar β€” a whole program to play shogi variants, bestie ✨

(this is the SHOGIVAR(6) manual page, section 6, part of the User Contributed Perl Documentation, and yes it's iconic for that)


🌸 SYNOPSIS 🌸

shogivar

That's it. That's the whole thing. No flags, no arguments, no drama β€” you just run it 🫢


πŸŽ€ DESCRIPTION πŸŽ€

Okay so shogivar is a stand-alone program that lets you play so many different shogi variants. Like, two whole modes, and both of them slay:

  • play against yourself, using it as an electronic shogi board πŸ’…
  • play against a computer opponent πŸ€–
Not gonna lie, the computer opponent is not a very strong opponent. It's giving "tries its best." Your two difficulty options are literally named Weak and LessWeak β€” that's the entire range, no cap 😭

ShogiVar comes with its own built-in help menus that explain the rules of the various variants, plus diagrams showing how the pieces move there. So if you're sitting there like "wait, how does this piece move in this variant," the app has you covered 🧚

It saves some of its configuration settings in the file .shogivarrc in the current directory, and on later runs it tries to load them from there. So that file is your lil memory keeper ✨


πŸ¦‹ The lore πŸ¦‹

ShogiVar was written in Visual Basic in 1998 by Steve Evans, who later released it under the GNU Public License. Then H.G. Muller ported the program in 2014 to Linux, after translating it to C, making use of code from the XBoard GTK front-end. A whole glow-up arc, honestly πŸ‘‘


⭐ SEE ALSO ⭐


πŸ‘‘ AUTHOR πŸ‘‘

  • Steve Evans (original ShogiVar author).
  • H.G.Muller <h.g.muller@hccnet.nl> (GTK port).
  • This manual page was generated with pod2man(1).

🫢 and that's a wrap! this page came to you courtesy of perl v5.20.1, dated 2014-08-24, living under the name SHOGIVAR(6). go play some shogi variants, bestie πŸ’–βœ¨πŸŽ€