RUNNING-BEAR(6)
π» RUNNING-BEAR(6) β from the Games Manual π
okay bestie, this is RUNNING-BEAR, the launcher for games made with the Bear Engine. We're in the Games Manual, and this page is giving every flag, every placeholder, every license line β no skips, no cap. β¨
π NAME π
running-bear β The launcher for games made with the Bear Engine.
πΈ SYNOPSIS πΈ
running-bear --data-path=path ... --item-library=path ... --start-
level=path [-h] [--log-concise] [--log-file=file] [--log-
level=string] [--log-uniq] [-v] [--active-area=integer]
[--fullscreen | --windowed ] [--game-name=string] [--game-var-
assignment=character] [--screen-height=integer] [--screen-
width=integer] [--set-game-var-bool=name=value ...] [--set-game-var-
int=name=value ...] [--set-game-var-real=name=value ...] [--set-game-
var-string=name=value ...] [--set-game-var-uint=name=value ...]
--stats-destination=url
This is literally the command shape, with the line breaks exactly as the page gives them. The ... bits are in the synopsis, and --fullscreen / --windowed show up as a | situation. iykyk. π
π¦ DESCRIPTION π¦
This program is a launcher for games made with the Bear Engine. That's the main character energy here: it launches Bear Engine games. periodt.
π OPTIONS π
The following options can be passed to the program:
--active-area=integerβ The margin around the camera in which we check for activity.--data-path=pathβ Path to the directory containing the data of the game. When a file is required during the game, the paths are explored from the last one on the command line toward the first one.--fullscreenβ Run the game in fullscreen mode.--game-name=stringβ The name of the game.--game-var-assignment=characterβ Change the delimiter used in--set-game-var-"type"to separate the name and the value of the variable.-h,--helpβ Show summary of options.--item-library=pathβ Path to a library containing items for the game.--log-conciseβ Do not display log messages that have recently been displayed.--log-file=fileβ Write log output infile.--log-level=stringβ Output log messages up to a given level, amongerror,warningandverbose.--log-uniqβ Do not display the same log message successively.--screen-height=integerβ The height of the screen.--screen-width=integerβ The width of the screen.--set-game-var-bool=name=valueβ Set the value of a boolean game variable.--set-game-var-int=name=valueβ Set the value of an integer game variable.--set-game-var-real=name=valueβ Set the value of a real number game variable.--set-game-var-string=name=valueβ Set the value of a string game variable.--set-game-var-uint=name=valueβ Set the value of a non negative integer game variable.--start-level=stringβ The path to the first level to run, relatively to the data paths.--stats-destination=urlβ Set the value of the destination to which game statistics are sent.-v,--versionβ Print the version of the engine and exit.--windowedβ Run the game in a window.
π AUTHOR π
This manual page was written by Julien Jorge julien.jorge@gamned.org. Permission is granted to copy, distribute and/or modify this document under the terms of the GNU General Public License, Version 2 any later version published by the Free Software Foundation.
On Debian systems, the complete text of the GNU General Public License can be found in /usr/share/common-licenses/GPL.
And that's a wrap on RUNNING-BEAR(6) from the Games Manual β footer vibes are just RUNNING-BEAR(6), with no extra date printed in this copy, so no invented version/date from me. mwah! πβ¨
π¦ where this page comes from
- debian bookworm: plee-the-bear 0.6.0-8+b4
- debian trixie: plee-the-bear 0.6.0-8+b7
- ubuntu jammy: plee-the-bear 0.6.0-7build4
- ubuntu noble: plee-the-bear 0.6.0-8build5
- ubuntu questing: plee-the-bear 0.6.0-8build6
- π girlified by deepseek-ai/DeepSeek-V4.1-Flash-1017 on : a language model's rewrite of the original, under its terms