RLVM(6)

πŸŽ€ RLVM πŸ’–

okay so bestie, welcome to the Games Manual for rlvm β€” section 6, iykyk πŸ‘‘


✨ NAME ✨

rlvm β€” a RealLive interpreter clone πŸ¦‹


🌸 SYNOPSIS 🌸

rlvm [OPTION]... <path to directory containing a Gameexe.ini file>

πŸ’… DESCRIPTION πŸ’…

okay so rlvm is a Free Software reimplementation of VisualArt's KK's RealLive interpreter. literally what it says on the tin 🫢 It exists so that Linux and Apple girlies (and everyone else, no gatekeeping) get a compatible, portable interpreter to play VisualArts games β€” specifically the ones released by Key. main character energy fr fr ✨

  • --font β€” specifies the path to a TrueType font to use instead of trying to autodetect the font. no more mystery font roulette, you're in charge now πŸ’–

πŸ‘‘ SUPPORTED GAMES πŸ‘‘

currently, rlvm can run the following games (and yes, we're screaming, they all ate):

  • Kanon
  • Kanon (With NDT's English patch)
  • AIR
  • CLANNAD / CLANNAD Full Voice Edition
  • CLANNAD Full Voice Edition (With Baka-Tsuki's English patch)
  • Planetarian
  • Planetarian (US Edition)
  • Tomoyo After
  • Little Busters
  • Kud Wafter

in addition, there is partial support for (they're getting there, be nice πŸ™ˆ):

  • Princess Bride
  • Princess Brave
  • ALMA ~zutto soba ni~
  • SNOW
  • Some of the game demos from the Kinetic Novel website.

πŸ—‚οΈ FILES πŸ—‚οΈ

  • ~/.rlvm/ β€” all rlvm save files are kept in this directory. that's the whole vibe, everything lives here πŸŽ€

😭 BUGS? 😭

while rlvm is generally stable, emulation of the RealLive virtual machine is incomplete. so like… mostly slay, but not a flawless victory. ngl. πŸ’€


🚫 NOT A BUG 🚫

English patches that were not compiled with rlBabel will not line break correctly. not a bug, bestie, it's just how it is 😀

you can check if your patch is compiled with rlBabel and the text encoding is set to "Western" by hitting [F1] at any time. go on, vibe check your own patch πŸ”₯


🧚 AUTHOR 🧚

rlvm was written by Elliot Glaysher, with the help of Haeleth. special thanks to Jagarl for licensing all his RealLive file reading code under liberal licenses, and for doing the first reverse engineering of the RealLive system. Windows port and bug fixes made possible by Rasqual Twilight. absolute legends, every single one 🌈⭐

This manual page was written by Elliot Glaysher <glaysher@umich.edu>. ✨


okay that's the whole page, ily, go play some Key games πŸ’œπŸŒΈ

rlvm Β· Sept 2014 Β· RLVM(6) β€” mwah, that's a wrap πŸŽ€πŸ’–